Face Off (2011) s03e09 Episode Script

Junkyard Cyborg

Previously on Face Off The artists reimagined classic Dr.
Seuss characters.
Oh, my God! I'm excited.
Nicole's whimsical creation brought her to victory, and Alana was sent home.
Now, only five artists remain, and tonight, the artists draw one step closer to the finale in their most rugged challenge yet.
Welcome to the junkyard.
Yeah, I like this one.
I love all of this! I want it all.
Fuck.
My mold just starts cracking.
It's just broken pieces of rock.
I'm not seeing happiness there.
All of a sudden, my model just walks up and leaves.
Did that just happen? On stage, their work will be judged by a Hollywood producing legend.
I don't think you achieved your objective.
It's a really strong concept.
I don't think you succeeded.
This could mean the end.
In the end, only one will win the opportunity to be a guest lecturer at Make Up Forever's academies in New York and Paris, a new 2012 Toyota Prius V, and $100,000.
And for the first time ever, America, your voice will be heard in selecting the winner.
Only one will win Face Off.
How do you feel about winning last night? Uh, awesome.
It's a very, very surreal feeling.
I was eliminated.
I was done.
I ruined my opportunity, and I'm here in the final five? It's, like, half the house is gone now.
- It's more than half.
- Oh, my God, it is.
- We-- we started with 12.
- Yes.
That feels even better.
It does.
Last five.
Two more challenges - till the finale, right? - I suppose.
Alana gave me this scarf last night - Oh, she did? - When she left.
Yeah.
- Oh.
- I'm gonna miss Alana.
She and I have become friends, and it's just weird that it's slowly getting less and less.
The house is much quieter.
Alana couldn't come up with nothing, and that's what got her.
I'm afraid to have another challenge like that to where it's like, "oh, my God, what do I do?" I had a good feeling that I would get this far, but I think from here on out, it's gonna be harder for everybody.
The judges are gonna get more critical, and I don't know how this is gonna end up.
I'd really like to not be on bottom again.
I'm getting tired of it.
So we're at our next spotlight challenge, and we find that it's a junkyard.
I'm really worried that we have to do some kind of fabrication challenge or something really crazy or-- I don't know what to expect from this one.
- Good morning, guys.
- Good morning.
- What do you think? - Confused.
- It smells.
- Yeah.
Welcome to the junkyard.
From Terminator to Robocop, some of cinema's most iconic characters were born from the merging of man and machine.
- Ooh.
- That's right.
This week's spotlight challenge is to create an original cyborg character.
- All right.
- Awesome.
- That's great.
- Oh, my gosh! That's cool.
- Yeah.
- I'm stoked.
I've loved Terminator since I was little.
I mean, frickin' Sarah Connor is my role model.
You must source items from in and around the junkyard and incorporate them into your final makeups.
I like this one.
I'm really looking forward to this one 'cause this is something that's gonna be more up my alley.
There are shopping carts for you to really help you get in there and pull out some great stuff.
So go ahead, grab your carts, fill it up with whatever you need, then head back to the lab and get started.
Your time starts now.
We got 30 minutes, so I just take off and start exploring.
It's like a grocery store for parts.
These are heavy.
I'm just trying to find, like, cool things that inspire me.
Hmm.
I definitely don't have a concept yet, but there's a couple pieces I really like, and the rest is, like, oh, you know, we'll see what I can put together.
I love all of this! I want it all.
I see a middle console for a car, and the first thing that pops in my head-- "that would be a great spine piece.
I can build off of that.
" Cool.
I'm, like, really into this.
I know I need something big, 'cause I want to do one big accent, maybe on the arm or the leg, and then the rest is just, like, anything I think that looks cool.
I don't really know a lot about cyborgs, actually.
I did grow up Mennonite, and my mother was very specific about things we were allowed to watch when we were younger and growing up.
I've seen two of the Terminator movies, but that was a long time ago.
- I like these.
- Ah, let go! All right, guys, it's time.
Let's go.
Time's up, and things start falling into place, so I'm excited just to get back to the lab and to start putting everything together.
Whee! We get back to the lab for model selection, and I already have in my mind that I want somebody big and somebody that's gonna carry off my mechanics.
And the first thing I do is sketch out the general idea for my cyborg.
My concept is a post-apocalyptic soldier.
He's juiced himself up to fight the war.
I actually start getting a little nervous because this is a little too predictable.
There are a few parts in here that I'm planning on cutting up and maybe vacuum forming.
I need to probably think it out more thoroughly in my concept.
I think about 90% of what I got at the junkyard's gonna be incorporated in some way or another.
My concept is C.
O.
R.
E.
, which is a Cybernetic Organic Regeneration Accelerator, and it was developed for the military as a medical device.
And unfortunately, instead of regenerating the tissue, it actually reanimates the tissue.
So that turns my character into a zombie.
I started making the arm and leg extensions, and I decided to vacuum form it because these things weigh 20, 30 pounds each, so there's no way that my actor can carry those on his shoulders.
It ain't gonna happen, so the only way to do it is to take it and vacuum form it.
I don't know what almost any of this stuff is.
I'm a little nervous 'cause people are sculpting and making things already, but I don't really have a concept.
I'm sculpting one facial prosthetic.
I don't want to do a typical cyborg.
I kind of want my concept to be a future soldier that has been injured in battle and badly burned and needs cyborg parts to survive.
I really love this weird-looking thing with the cables coming out of it.
I think I'm gonna work it into the chest and have this kind of on top of that.
- That looks cool.
- Thanks, girl.
I think that your character and my character are gonna want to date.
- 'Cause they're rusty? - 'Cause they're sexy together.
- They're sexy? - I want her to be basically this, like, cyborg princess from another planet, elegant and tough.
I have a mechanism on her eye which has all different types of plugs so, like, she can hook herself up and, like, through her eye, like, have different types of, like, way of seeing.
At this point, I just start sculpting.
Well, everybody's going really big, so I'm trying to go a little smaller.
Yeah, but it doesn't matter what you do.
It's just if you do it, like - If you do it well.
- Do it well.
Yeah.
At the junkyard, I found this tubing, and it looks pretty cool, and even though I'm second-guessing my concept, I want to incorporate this in the facial sculpt somehow, and I think, "well, it would be cool if I had the tubing coming from under the neck and then wrapping around and coming down the side.
" So my face is pretty much done and it's coming down to the wire.
If I want to get this out, I need to get my face molded asap.
I'm sculpting the face, but I still keep latching on to wires.
It's just not a big concept, and I'm having a lot of trouble coming up with something else.
This is another challenge that Sarah doesn't know what she's gonna make.
I have some pieces on the neck that I like with these wires coming in and out of her.
I don't know what the hell the wires are for.
I just can't figure out what to do.
And I don't like any of the pieces I have, really, except for my wire, either.
I'm nervous because it's really down to the, "make one mistake, you're going home.
" Coming up My mold just starts cracking.
It's not my favorite.
Dang, you could put her in front of a camera right now.
Today is the loudest most annoying day ever! Roy is just like And he's like hand-sanding styrofoam.
Or the vacuum form plastic You're the king of annoying noises today.
Here.
I got you something.
Thanks! I have work to do.
This is another challenge that Sarah doesn't know what she's gonna make.
For this challenge, we are supposed to take inspiration and physical pieces from the junkyard and create a cyborg, and I just can't figure out what to do.
I don't know, and I don't like any of the pieces I have, really, except for my wire, either.
- Just keep working on it.
- Yeah, I'm going to.
I really like my wires, so I decide she was in the military in a coma for a really long time, and then the military decided they were gonna start testing on her, and she doesn't know what's going on, so she's kind of ripping the wires apart.
I have to get this mold cleaned out today and get it ready to run in foam, to let the clay sit overnight.
It's gonna harden, and it's gonna be so much harder to try to clean it out the next morning, so it's kind of crucial.
Now, I'm scared.
So I'm outside, working as fast as I can to get this cleaned out.
If any clay is stuck in it, it's gonna change the form of the face when it's casted in foam.
- Good luck.
- Thanks.
You could have clay stuck in one of your edges, and then you have this big edge.
It's a very scary moment.
That's time, everybody.
I have it down to the last second cleaning it out, and got it in the last second.
I made it work.
So it's day two.
We've got ten hours in the lab today, which isn't really that long of a time.
I still haven't figured out how I'm gonna mount these arms.
I'm not even sure how I'm gonna mount the spine piece, and then I got to thinking, "gee, I wish I had some football shoulder pads.
" That's one thing that my dad always told me is, like, you know, if you don't have what you need, but you got stuff to make it, make it.
So I find the heaviest plastic that I can, and I can actually take it and use screws and bolts and rivets.
That way, it slips on almost like a jacket.
At the beginning of the second day, I'm very nervous because at this point, I still don't like my concept, so maybe I should try something a little bit different.
- You startin' over? - No, no.
I'm just, uh, doing a new concept.
I'm thinking Metropolis.
I'm thinking 1900s movie, it's still kind of in the future, but it's a dark future, and it's almost like the new form of tattoo.
You know, instead of getting tattoos, they're getting robot arms attached to themselves.
But yeah, I should be molding right now, and I've still got a lot to do.
You should be molding right now? Ha, ha.
That's funny.
Hey, Laura.
- Yes? - Do I look any smarter? Mm, nope.
Damn.
Oh, I had it on backwards.
That's why.
Hey, guys.
I am here with Glenn.
We're gonna do a walk-through and see how you're doing.
I'm excited to see what Glenn has to say.
I'm a little worried.
This is my sketch.
So she's gonna be, like, a cyborg princess.
There's, like, a war going on, and she just rips the front of her dress off and puts on her, like, war gear, and she goes out to battle.
Let me ask you.
Where is this coming from? I thought, like, a robot under-skull.
- It wouldn't be very round - Mm-hmm.
And so I wanted to show some of the structure underneath that's more pointy.
I'm liking the direction it's going in a lot.
- Very cool.
- Cool, thank you.
What are you pulling from? What are your sources of reference in your mind? - Um - Star Trek, is it-- - That's the problem.
Well, I don't have a lot of references in my head for this.
I've only seen, uh, I think, two Terminator movies.
You want to get that off and figure out the fundamental form of that piece.
- Okay.
- Don't just come in with this flat thing with wires glued to it - Okay, okay.
- And you're running - out of time.
- I know.
I agree.
My concept is a zombie-type cyborg with exposed brain with the probes coming down from the top into the brain.
I'm actually thinking arms like this.
So that would then-- you get that extra-- that really weird tentacle movement out of the hands.
Okay.
I'm not seeing happiness there.
It looks like, you know, the box robot that you can be in third grade, covered in aluminum foil.
That's what that looks like to me, and it's a shame because that is working out so well.
I encourage you to figure out makeup applications.
Get that zombie aspect across.
Okay.
Let's see what you got goin' here.
Well, that's what I had going And then I was like, "oh, that might be something that we've done before," so So you're not doing the post-apocalyptic? No, changing it into a more modern Metropolis.
This guy keeps souping himself up just like you would a car or a house.
Well, I like this idea that you're doing something different from everyone else, and it can work.
- Mm-hmm.
- I'd have to see it.
Glenn seems a little unsure.
I just don't know what else I'm gonna go with.
Wow, tell us what you got going on here.
He's pretty much a human that was badly burned, and the military kind of put all these pieces on him to keep him alive.
This is a very, very strong design.
- Yeah.
- It's really a matter of how you execute this.
Will there be a light here? I don't want to just 'cause I don't think it will be easy for him to see because of the glare.
- Mm-hmm.
- It would be cool.
It really would.
I would definitely put that pop in there if I were you.
Cool, cool.
Okay, so, Glenn, how are you feeling? Very excited.
It looks like they drew so much inspiration from the junkyard, and they did a great job at honing in on things that will bring a lot of production value to the makeups that they're doing.
All right, is there anybody that you are really afraid for this week? I'm definitely most worried about Sarah.
Just that where we're at in their build right now, she's got a long way to go to get her ideas working for her.
Yeah, and anybody that you think is really coming out on top so far? I'm really excited about Nicole's idea.
It's a very fresh take on the cyborg.
I'm also liking Derek's.
Right now, he's in such good shape.
There's a bunch of small decisions that he has to make the right call on between now and stage, and hopefully, he'll do it, but that's exciting me, too.
All right, guys, we're outta here, but it's looking good.
- Thanks, guys.
- Thank you.
I'm looking over, and Roy is making this gigantic fabrication.
So I realize, "oh, gosh, I haven't gone big enough.
" I decide to make an engine backpack that powers his arm, and I'm not 100% educated on engines and cars, but it is incredibly intimidating when you see somebody doing that well.
I've got my face molded.
The next step is to get it open and clean out the clay, but-- Fuck.
My mold just starts cracking.
Everywhere where I try to pry it open, crack All around the whole mold.
I'm pretty worried.
If it just falls apart and cracks, it's gonna be just broken pieces of rock.
I'm trying to open my mold up, and it just starts cracking.
Everywhere where I try to pry it open, crack, crack.
I'm really worried that this whole thing's gonna crack open like an egg.
Fuck.
I finally get it open, and there are cracks in the mold.
It cracked everywhere.
I'm really worried that the cracks went all the way through onto the face.
This is the important part, so that didn't really crack except for right here, but it's just a thick part on the ed-- outside.
It's gonna be like a mask that's been put on him, and it has a lot of dents and scratches, so I could incorporate that.
I'll make it work.
- Eh.
- What's wrong? I'm trying to figure out what I'm gonna do with these breastplates, if I'm gonna make 'em out of foam, or if I'm gonna make 'em out of something else.
I'm messing around with all the vacuum form plastic, trying to melt it down, trying to form it with my hands, and it's not working.
So I decide I'm gonna sculpt out what I want the metal pieces to look like in the clay.
I vacuum form that.
I see a little boob.
It's a boobie.
I like the way it turns out.
It's got a great shape to it.
So I'm glad I went with the vacuum form route.
I just don't know what anything is.
I feel weird using it.
I'm obviously very behind, and I still want to do the chest piece.
So I've got to get it sculpted, completed, molded, and ready to go by the end of the day.
That's a lot, and then I still have to attach all the wires on application day.
- I like it.
- Okay, cool.
I get my sculpt done.
I do the fastest mold ever, keeping really close eye on the time because I have to really plan it down to the minutes.
And now, to cleaning.
Got about ten minutes left, Sarah.
All right, that's it.
Time's up.
I know that mine's really simple compared to everybody else's, but I'm happy that-- that it's done.
So today is application day.
We have four hours for application and then one hour in last looks.
I'm still not 100% sure on the concept, so I have a lot of choices to make today.
How are you? Have a seat, my dear.
- How are you doing, man? - Good, man.
This thing has, like, two little hydraulics that come from up here.
My idea is to have two hydraulic pistons that go this part down to the jaw, that operate the jaw.
That's who you're gonna be today.
Sweet.
Well, the first thing I got to do is make his lower part look like a zombie.
I'm just kind of interested to see what Roy's doin'.
I don't think I've ever seen that in person.
So I'm taking clear wrap and pros-aide.
Pros-aide is a medical-grade adhesive.
You lay down a layer of pros-aide, you let that dry, you put the wrap over it, and you can paint it, and it looks just like wrinkled flesh.
My original concept was a post-apocalyptic soldier, and the second concept is a guy in a suit.
So after hearing from Glenn, I decide to combine both the characters.
He's in a war, but he's not out in some desert somewhere.
He's in the inner city, and he's still taking all of these parts and putting them on so that he can fight this war.
I need to test out the chest piece and immediately run into my first problem.
Something's a little wonky in that.
- Sorry.
- No, no, it's not you.
It doesn't fit her at all because I have a well-endowed model.
After a long time of trying to figure out what to do Oh, this is not at all going to work.
I do a little flattening, moved the pieced down by 2 inches and make everything fit together.
Once I get my model's prosthetics on, I love the way the face sits.
I've got that bitch brow that's going on, that snooty, like, "what's up?" You know, like, "I'm cute.
" What I'm going to do is use a lot of third degree for burns.
Third degree is gel.
You put it on wherever you want it.
After ten minutes, it starts to set and harden, and then I just start painting.
Your name is badass today.
I think it's turning out really cool.
I'm feeling like I've got something solid, and I actually put some details into it that I am pretty happy with.
That's time, everybody.
There are five of us left.
At this point, I think this is anybody's game.
At last looks, we have an hour, and I got to pull everything together.
You're in the very front.
Get the costume on him, make sure everything is set on that.
I was thinking there was gonna be too much glare to see out of it, so I wasn't even gonna do any lights, but Glenn wants me to have lights, so I found LED lights that are not as bright, so I'm gonna incorporate that into the makeup.
Are you doing okay? Going at a really good pace, and all of a sudden, my model feels very faint, and I'm worried.
Water, please, for my model? He's about to pass out.
Deep breaths.
He says, "I just-- I just need to go.
" He's got an emergency Oh, yeah, yeah.
And he just leaves.
I don't know what's going on, but I'm very worried.
It wouldn't be good to walk out on stage without a model.
Coming up - That's a bummer.
- I start to panic.
I love this thing.
I think it is really awesome.
I think I did the best job up there.
He's got an emergency.
All of a sudden, my model feels very faint, and he just leaves.
We got 15 minutes, guys.
I don't know what to do.
There's nothing I can do.
I made these hydraulic pistons that operate the jaw.
I reached to get the pistons out, and they're not there.
Shit! Oh, well, I guess I can forget that now.
- Are you okay? - Yeah, I'm great.
My model does come back, and everything's okay, but I know I have to blend the edges and finish painting.
My heart is pounding the entire time.
Yeah, that's what I'm talking about.
That's time, everybody.
I'm very nervous.
My cyborg looks like a hodgepodge of different elements.
Welcome to the Face Off reveal stage.
Tonight, one of you will be eliminated.
First, let's say hello to your judges.
Owner of Optic Nerve Makeup Effects Studio, Glenn Hetrick - Good evening.
- Hi, Glenn.
Three-time Oscar-winning makeup artist Ve Neill - Evening, everybody.
- Hi.
Creature and concept designer Neville Page - Hello.
- Hello.
And joining our panel this week, she is an award-winning producer with a resume filled with Hollywood blockbusters, including The Incredible Hulk, Aliens, and the Terminator franchise.
She's also the executive producer of The Walking Dead, which won an Emmy for outstanding prosthetic makeup.
- Wow.
- Please give a warm welcome to Gale Anne Hurd.
Whoo! Yeah.
Nice to meet you.
She has been responsible for the Terminator movies.
If anybody knows cyborgs, this is gonna be the girl.
Thank you so much for joining us tonight.
Thank you.
It's great to be here, - and good luck.
- Thank you.
So this week, your spotlight challenge was to source items from a junkyard and incorporate them into an original cyborg character.
Let's see what you've come up with.
I know that it isn't the best cyborg ever, but I like my paint job.
That's the biggest thing I like about this piece.
I honestly think I pulled this off better than anybody else did tonight.
I don't normally say that, but I think I did the best job up there.
it just looks awesome.
The lights and everything look really cool.
I really feel strongly about my concept.
I'm hoping this will be win number three.
She struts out, and her train is flowing.
She is stunning.
I am proud, and I feel like I came back with a bang.
I was struggling back and forth between concepts the entire time because there's a million things that I could have done, but the fact that I was able to even put that out on stage is something.
Judges, why don't you take a closer look.
I'm not really sure exactly what to think when the judges go up and do a close-up look.
I'm hoping that they'll like my paint work.
This is all prosthetic.
Yeah, I mean, you basically have two silver-painted foam pieces with stuff glued to it.
I'm surprised that we're not seeing the things - go into skin.
- Right.
Like, why not come up here? It just terminates without really-- - Terminates, very funny.
Can you tip down so we can see the top of your head? So this is meant to be the scalp pulled back, correct? It's exposing the brain.
This is one of the few makeups that I'm not stressing over what they look at.
It's the best thing that I've done.
This piece is particularly interesting.
It has all of these on it.
And I like this claw.
This line is gorgeous.
Yeah, this whole flow.
These are appliance pieces.
Yeah, it's blended around here, but she did a really good job 'cause, look, it's got to be blended up in here, and it's really seamless.
It really does look like the cables - are connected under the skin.
- Yeah, it's actually integrated - into her skin.
- Yeah.
It's very different from her concept.
I start to panic.
I didn't create a cohesive look.
It looks like the piece of his head is missing here.
Mm-hmm.
To go home now would be heartbreaking.
There are only five contestants left.
Tweet about your favorite using #FaceOff.
The judges go in for a closer look, and I'm getting a little worried So this is all blended up through here.
And this is a prosthetic here, and so is all this.
And I haven't given the judges something complete, so I'm just trying not to think about it.
It looks like the piece of his head is missing here.
- Mm-hmm.
- You see what I'm saying? Yeah.
So, Gayle, how do you feel our artists did tonight? I have to admit I didn't know what to expect, and a lot of these here tonight blew me away.
All right, well, the judges would like to speak with each of you to learn more about your work.
Laura, let's start with you.
I'd like to start by asking what is the reason for the prosthetics on the human side of his face? Uh, it's kind of like plastic surgery.
So there's subdermal implants of some sort.
- Yeah.
- Okay.
I have to be honest with you.
I've come to expect more in terms of unique approaches from you.
You did some really cool pieces, but it feels like what it is Parts from a junkyard smushed together into a robot idea.
Sort of on a fence about this one.
I'm definitely not on the fence about this one.
It's not my favorite.
It-- it feels like it has too many concepts that don't feel cohesive.
He's got these implants in his face.
There's a radar of some sort on his forehead.
Do you mind turning around, please, so I can see the back? What was it supposed to be? It was supposed to be the power source for the arm.
It doesn't look that way.
This chest piece here, what's the function of that? He was injured, and that was supposed to be the best thing he could find to heal that.
When we made the Terminator, we probably spent three months coming up with the designs for that.
I think you've come up with very cool things, but there is that lack of cohesion.
Laura, thank you very much.
Will you please step back.
Roy, you're up next.
What exactly did you take from this junkyard? I took this console in the back.
It's a middle console.
These are steering struts, and this here is also from the junkyard, and this was developed for the military to put on wounded soldiers to help heal them.
What they didn't realize is that instead of regenerating, it actually reanimates the flesh.
He's basically a zombie now.
Okay, well, holy smoke, you've done it again.
You've created another big, fabricated bugger.
The best part about it, though, is you did a makeup on him, and you actually sculpted, and it looks pretty darn great, I gotta say.
Thank you.
It is impressive.
And the lights above his brain, his exposed brain-- I wasn't sure why his brain is exposed.
There was supposed to be electrodes going to it, and that's what the light was supposed to be for, just to make it look cool.
That's an answer I can embrace, because at the end of the day, when we're doing design work, it just has to look cool.
- Thank you.
- Unfortunately, once again, so overly invested in the fabrication that I feel like you missed a lot of other opportunities.
You're making mistakes because you're trying to do too much.
Roy, thank you very much.
Sarah, please step up.
All right, Sarah, there's a silver chest plate piece.
What is that, and how is it attached to her? She was in the military, and an accident happened, and she was in a coma for an extended amount of time, and they decided to start doing some testing on mechanical-hybrid humans.
This chest piece is supposed to be in line with her collarbones.
However, when applying it on her today, I discovered that it didn't fit, so there had to be some adjustments made.
Wow, that's a bummer.
You picked wires.
That doesn't even count almost as something from the junkyard.
That's just like-- that's part of what I would have.
The eyepiece, it doesn't look like there is any kind of function that I could possibly imagine what that would be, and I don't know if you understand what those things really are.
I-- everything I grabbed, to be honest, didn't know what anything was.
What organs have been replaced? I don't know.
Okay.
You know, I think that because it's not fully realized, um, I don't think you achieved your objective.
I think you did a great job sculpting this piece on her face.
You know, when you get up close, it looks really cool, so I think you did accomplish something very nice up there, but this, to me, feels like it's just a bunch of stuff sitting on top of her body.
It's something that should actually have been embedded in her chest, you know? Sarah, thank you very much.
Will you please step back.
Nicole, please step forward.
How do you feel about this? - I love it.
- You do? I think it's, like, the coolest thing I've ever done.
That's very good, because I have to agree with you.
It's probably the coolest thing you've done.
I'm continually-- since your rejoining us-- blown away by how much better you are now than you were before you left the first time, and I have to ask why that is.
I think that my mentality when I first got here was, like, "I just-- I just hope I'm not the first one to go home.
" I think that I was, in the beginning, trying to do stuff that I thought you guys wanted to see.
Now, I'm doing what I would like to see.
I love this thing.
I think it is an absolutely stellar marriage of science fiction and fantasy.
Thank you.
I, too, really love this makeup.
She is spectacular.
Dang, you could put her in front of a camera right now as far as I'm concerned.
I know I personally would like to take both of you to Comic-Con, because I think the fans - Shut up.
- would have such a fantastic time, and you - I've never been.
- You would - be a stellar success.
- Ah.
That would be so much fun, yes.
Yes.
Nicole, if you would please step back.
Thank you.
Thank you.
Derek, you're up.
What is the point to the piece in the middle of his chest, other than it came from the junkyard - and it looks really cool? - This is just power source.
He was a soldier in a war, and he was injured and burned, and they turned him into a cyborg.
It's a really, really strong concept.
I also feel that, overall this week, you've probably made the most clever use out of the found objects from your junkyard pick.
The simplicity of that extension cord in the middle of his chest becoming a harness is really awesome.
The fact that you sculpted a hard-surface mask and used it as your makeup is a huge success.
Thank you.
I appreciate it.
That really has a strong, iconic look, which is great, 'cause so many of us strive to create looks that could eventually not only end up in a film but end up being a toy.
Thank you.
I think this is truly stunning, and I could see it in one of my films.
Thank you.
So well done.
Thank you.
Appreciate it.
Derek, thank you very much.
Please step back.
Thanks.
Okay, the judges have heard what you have to say.
Can you please head back to the makeup room while they make their decisions.
All right, guys, so let's talk about the looks overall and what you thought.
Why don't we start with Nicole.
It was elegant, and it read cyborg to me.
It was real delicate and real female-looking.
It didn't shout at you.
Everything looked really beautiful.
I wanted to write a story around it.
I mean, that's how inspiring I think it was.
Awesome.
I cannot express how impressed I am with the way she is fighting back since she's gotten the second opportunity.
Yeah, she's got the hunger.
All right, let's move on to Derek.
- What are your thoughts? - He's a good designer and a really good aesthetician with regard to form development and concept.
You could be shooting this thing in an indie film as, like, a lead villain, and that's impressive.
I mean, even on lower-budget films, nobody does this stuff in two days.
- No.
- All right, let's move on to Roy.
Big ideas.
Once again, he did the big hoopla.
I really hope he listens to you on the next phase.
But I would argue that there is an insidious wisdom in to him continuing to ignore me and make the same mistake every week, and it's this He always manages to end up safe or in the top because the-- overall, the silhouettes and the profiles are too big and too strong.
Let's move on to Laura.
Oh, the green eyeball.
It was like a tech egg yolk.
And then there was the backpack module.
To me it just showcased my distaste for not thinking through the function of something.
Take your actor, dip him in Elmer's glue and then roll him in junkyard stuff.
Stand him up, and you got-- "junkyard guy" is what it felt like to me.
All right, let's move on to Sarah.
If you don't know what a cyborg is and you haven't seen a film with a cyborg, you're gonna be challenged.
She is crippled by the fact that she has not seen so many of the iconic films that have, like, paved the way for mostly everything that we do in science fiction.
It was all about function and utilitarian design, and hers is completely devoid of it.
Nothing on that looks like it does anything.
All right, judges, have you made your decisions? - I think so.
- Yup.
Let's bring them back out, then.
Glenn, tell us about the top looks.
Nicole, you made some really interesting design choices tonight that could have easily gone wrong, but they didn't, and we're really, really impressed with your work.
And Derek, you were the most creative with the use of the junkyard parts, and your character had a great overall look.
Glenn, who is the winner of this challenge? Tonight's winner is Glenn, who is the winner of this challenge? Tonight's winner is Nicole.
Your character had a really powerful silhouette, and it was extremely well executed.
You trusted your instincts.
You have to do that more.
It really worked for you.
This is awesome.
I was eliminated, and I've just won my second one.
I feel like I finally proved myself.
- Nicole, congratulations.
- Thank you.
You can head back to the makeup room.
Good luck, guys.
Derek, you are also safe this week.
Get back to the makeup room.
Thank you.
Thank you.
Glenn, why don't you tell us about the bottom looks this week.
Actually, this week, we've decided that there's really one bottom look.
Sarah, your inability to settle on a design or to make adjustments really crippled you this week, and the work just wasn't up to the same level as the rest of them.
I agree.
Roy, Laura, you are both safe this week, if you'll please head back to the makeup room.
It's been a real pleasure seeing your work.
Thank you.
It's been an honor, and I very much appreciate everything you've had to say.
Thank you.
Sarah, it's been so great having you here with us.
Please head back to the makeup room and pack up your kit.
- Thank you.
- Thank you.
- Good luck.
- Good luck.
I'm disappointed I couldn't pull something out that was as good as everybody else's.
I wouldn't have traded it for anything.
This has been an amazing ride, and it's meant a lot for me to be able to be here.
And it's not an easy road Not at all.
But I love doing this.

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