Face Off (2011) s05e07 Episode Script

Living Art

Previously, on Face Off Tate's spooky skeleton brought him to victory Yeah.
And Lyma was sent home.
Now, nine artists remain, and tonight, they'll greet a bombshell guest Elvira.
Get the fuck out.
And face a challenge of artistic sophistication There's these beautiful paintings.
I'm really excited.
And for some, it spells disaster.
Mr.
Westmore, where are you? Oh, shit.
- Medic! - There is blood everywhere.
- So damn good.
- For me, it doesn't work.
I think the entire thing was a mistake.
In the end, one will win a VIP trip from Kryolan Professional Makeup to one of their 85 international locations, a 2013 Fiat 500, and $100,000 dollars.
Who will be the next great name in movie magic? Only one will win Face Off.
Ay, yi-yi-yi.
At this point, we've been through six challenges.
I'm 52 years old, and, boy, right now, my body feels every day of those years.
Bottom three times in a row, so I'm going to try and go big.
Go big or go home? Yeah.
I'm walking into the lab, and there's candelabras everywhere, and all of the models are here, so I'm wondering what this challenge is going to be.
From Batman to Sherlock Holmes, makeup artists are often asked to reinvent an iconic character for new audiences, so in this challenge, you'll reinvent one of the most unforgettable characters of all time.
She'll be appearing soon on SyFy's new series, Fangasm, but you know her as the Hostess of Horror and Mistress of the Dark, Elvira.
Oh, my God.
Get the fuck out.
- I have chills.
- Oh, I love her.
Elvira is an icon of sex, beauty, and all the things I love most.
Thank you so much for being here.
It's a thrill to be here.
It's one of my favorite shows.
Well, your look is so iconic.
What is it that makes it so classic and memorable? Well, there's, you know, a couple of big things.
That would probably be my eyes, which, you know, have a lot of color going on, and of course, my vivacious personality.
All right, so your foundation challenge is to create your own Mistress of the Dark worthy of Elvira's legacy.
So awesome.
So, as the judge of today's challenge, what are you going to be looking for from these guys? I am going to be looking for a hip, young, cool, edgy take on my look.
All right, now each of you will get some assistance from a professional hair stylist to complete your looks - Ooh, wow.
- Oh, wow.
I don't do hair, so it's going to be really cool to have somebody there that we can tell what we want and have them create it for us.
And we have two big prizes at stake today.
The winner will take home immunity, and you will also get an incredible Kryolan Makeup kit full of supplies.
- Ooh, that's cool.
- Oh, wow.
I could definitely use that prize, and I'm dying for it.
Kryolan has also generously stocked the lab with everything that you could possibly need to accomplish this challenge.
You'll have two hours to complete your looks.
Good luck, guys, because your time starts - now.
- Eek! Maybe kind of bring this up and twist it? My hair stylist knows more beauty makeup than I do, so I'm taking advice from her.
I like what you're doing with the hair right now, though.
Good, good, good.
For my modern Elvira, I grabbed some awesome Kryolan eyelashes.
I think they'll be a fun addition.
I remember watching Elvira with my dad when I was younger, so my concept's the creature from the Black Lagoon.
I got a lot of area to cover, so to be able to do it in two hours, it's going to be really hard.
Elvira's known for her comedy, so I'm thinking bride of Frankenstein meets sexy nurse.
So my concept is to create Elvira's long-lost cousin, Elmira.
Look there for me.
The idea's to do bat wings into the makeup and cut a wig that has the bat wing scallops into it, and fabricate a little bat epaulet for the shoulder.
Ten minutes, guys! Time is up! Put your brushes down! - Hi, Miranda.
- Hi.
So explain to us what you did today.
I saw this dress, and I thought it was stunning, and I wanted to make the makeup glamorous as well.
I love the shading.
I wish I could do it that way.
It sort of looks like Elvira meets Metropolis.
Thank you so much.
This is Nurse Cutter.
She hosts the late-night horror double feature at the local insane asylum.
I love this, like, like, Nurse Elvira, creepy and scary.
The thing around the neck is amazing.
I didn't want any real healthy color in her face.
I love, love the outfit and the skin color.
I'm not quite getting as much of the whole gothic look.
You're going edgier and more modern, so I get it.
I looked up your family tree and found your long-lost cousin, Elmira.
- Hey.
- Hey.
And Elmira really loves bats, and so she has this whole bat motif going on.
Yeah.
I really like You can see the bat motif there.
I love the bottom lashes.
I should flip mine upside down.
I'm getting makeup tips here.
Anyway, awesome job.
Very cool take.
It's so cool to look around the room and see where everybody's creativity has taken them on this challenge.
I love it.
So who created your favorites? I think they all did fantastic, but with Roy, there was the spooky, there was the sexy, and there was the humor.
And, Tate, the nurse was very scary, also had an element of humor.
A great mix that captured Elvira.
All right, then.
Who is the winner of today's challenge? The winner of today's challenge is Roy.
Oh, my God.
I can't believe it.
Roy won because that combination of sexy, spooky, and funny.
I love it.
Roy, congratulations.
Thank you so much.
As the winner of today's foundation challenge, you not only have immunity, but you also won a beautiful Kryolan Makeup case full of supplies.
Having this kit is going to be really cool if I can keep my wife out of it.
She likes makeup just as much as I do.
All right, you guys, I will see you tomorrow for your next spotlight challenge.
- Thank you so much.
- Thank you, Elvira.
- Ooh.
- Oh, I like this challenge.
It's really neat.
So we walk into this room that looks like a gallery space, and I see McKenzie and Neville, and there's these beautiful paintings, and I'm really excited 'cause I'm a huge art history buff.
Welcome to the world-famous Pacific Design Center, home to some of the biggest names in contemporary art.
Professionals working in film and television are often called upon to take a certain style or period in history and use it as a catalyst to create something original.
So on these walls are paintings that represent iconic art movements.
Cubism, surrealism, pop art, expressionism, and constructivism.
Your spotlight challenge is to select one of these iconic art movements and create a character that could live within it.
That's rad.
I've daydreamed about this challenge, so I'm super-excited.
All right, so Neville might be best known as a creature designer on some of Hollywood's biggest films, but his art has also been featured in exhibits and galleries all over the world.
So, Neville, what's most important to consider when working with a certain style of art? Well, you have to be faithful and well-versed in it, so you know how to bend the rules and manipulate it into your own, and it needs to feel like an attractive piece of living art.
Okay, guys, take a look around.
When you find an art movement that you like, grab its card and start working on your design.
Good luck, guys.
- Bye.
- Thank you.
I know what I want.
I'm moving around this gallery, and the one that I'm completely unfamiliar with is constructivism.
I used to work construction, so maybe this is somehow correlated.
Immediately, I have to get that pop art.
I want her to be a living piece of social media.
I want to do a sculpt and then vacu-form that, so when she comes out, she takes her face off, and she'll have a completely different paint job underneath of it.
I picked cubism.
So far, I've got a man in a top hat.
He's a period piece, but the modern, brightly colored, cubism version.
I went straight for expressionism.
I've always been a fan of Van Gogh.
Starry Night is one of the most famous paintings, so I'm taking inspiration from that.
My concept is "Stressful Night," and I want to merge flesh tones into reds as symbolism for stress.
I chose surrealism.
I want to take symbolic pieces and do this fortress crumbling, and then I have this bulb underneath that releases the actress.
All right, let's go.
We're going back to the lab, and I think I've made a bad choice thinking that constructivism has anything to do with construction, and I don't get it.
So we get to the lab.
We've got six hours today.
First thing we have to do is pick our models.
I know a little bit about surrealism, and I'm thinking about creating a tribute to my dad.
My dad was an alcoholic, and he died of consequences of that, and I'm putting some of my stresses into my character here, so it could be a little bizarre.
Tate.
- What's up? - Does that look cubism-ish? I'm thinking that I'm going to do this female musician who's forlorn because she lives through her music, and once she stops, she dies.
- Looks good.
- Thank you.
Constructivism emphasizes the use of materials, so my concept is a statue that's got an iron beam pointing downwards, which symbolizes the fall of iron and the rise of plastics.
I'm having such a hard time with this.
Just like I chose something I didn't know anything about.
Alana's getting lost in second-guessing herself, and there's just really no time for that.
Back to the drawing board.
I've spent three hours of this challenge trying to understand what the challenge is.
I'm running out of time.
I've got to get this concept on the way, or else I'm going to go home.
Mr.
Westmore, where are you? Coming up I'm not going to tell you how to do it, that's not-- No, I'm not asking you to tell me how to do it.
I'm scared.
I don't want to go yet.
So damn good.
I don't see how you could be so incredibly wrong.
Oh, my God.
Our challenge is to create a character that represents a specific art movement.
My movement is constructivism, but I'm a little confused.
I don't have another minute to waste, and I'm finally just like, "God, send me Mr.
Westmore, please, 'cause I am so lost.
" Fuck.
This giant castle piece is going to be really heavy, so I'm going to hollow it out to make it as light as possible.
That face is so cool.
Nice.
- Hey, everybody! - Hey! - How are you? - Hi! Here to do a walkthrough.
- Hey, Scott.
- Hello.
- So what did you pick? - Surrealism.
So this is a volcano, based off of my dad.
The volcano represents his volcanic temper, especially when he drank.
He's going to be carrying a birdcage with a giant ear in it, because he had trouble hearing, and he's also going to have a crutch, which is going to be a cigarette.
I mean, you've got all of the elements there.
I'm just concerned that you don't get it too busy.
- Yeah.
- Maybe simplify a few things.
Expressionism is what I have.
That's where the artists of the time would use odd shapes to show what they were feeling, so I'm gonna take my model and have the world wrapped around her to the point where her head wants to explode.
Mm-hmm.
This needs to really be shaded to be able to airbrush these explosion type of marks that are going to occur.
Thank you very much.
You're a godsend, I swear to you.
Okay.
I stupidly picked constructivism because I thought it was architecturally driven, which is something I have a heavy background in.
You know, what you're doing here, the squared-off shapes and things like that, it's good.
Just take away the human features.
Okay.
You don't want two eyes, a nose, and a chin.
I think I'm going to eliminate the facial features almost completely, and make this into more of a bended metal shape of a person.
I chose expressionism.
My base inspiration is Van Gogh, and I'm doing a gradation of lush colors on the front of the face to reds.
The thing is, with Starry Night, that deep blue is such a predominant color.
By going into reds, it's not going to convey your concept of Starry Night.
All right, guys, we're heading out, but good luck.
- Thanks, guys.
- Thank you.
- Bye.
- Bye.
As usual, I'm one of the first people getting my sculptures done.
I'm feeling pretty good about where I stand.
I have a lot of stuff to build, but it all seems to be coming together well.
Really, really nice.
I feel like cubism was created because people wanted to transcend 2-D art.
Cubism is three-dimensional squares.
You can't think of this as a makeup.
You have to think of this as a work of art.
It's looking great, man.
All right guys, it's time! Ha ha.
At the end of the day, I really am feeling a lot more passionate about my piece.
I think I have some really good ideas, and I have quite a bit of work to do tomorrow, but I got this.
This is day two of our living art challenge.
We have 9 1/2 hours in the lab.
Look at that, Eddie.
I don't even have to clean out the fucking mold.
That is perfect.
Today, I head straight into the cowl.
I take vacu-form plastic and I start melting it over a head.
I then take foamcore.
Foamcore is very stiff cardboard, so I end up building this gigantic thing.
I'm very excited to see how it'll look.
Bye, Tate.
See you in a couple weeks.
Screw you, Roy.
I get my castle finished.
It looks really good.
So I'm going to get it blocked up for molding.
I make a gigantic mold.
I mean, we're easily talking close to 300 pounds of clay inside it.
It's a huge piece, so I've got to hurry up.
Do you think I should use that or the wig? I'm not going to tell you how to do it, that's not-- No, I'm not asking you to tell me how to do it.
I'm just asking if you think this hair looks odd.
I don't think I want to keep this hair, because I feel like it really looks too much like a robot, and not this female musician.
They both will be fine.
I'm sure that they're both going to be awesome.
Okay.
I'm a little bit behind, and that's not a place I want to be when I have so much to do.
Today, I'm working on the bodysuit, creating all the bulges where the world is squeezing in.
So what I want to do is create a fat suit.
And then I start wrapping the L200, so I know where pieces need to lay, and then I actually take another bodysuit and put over that.
So that way, then, I have, like, this flesh suit that I can paint and match her flesh color.
My mold is ready to crack open, so I go to tip it over.
Agh.
Whew.
Oh, shit.
It completely smashes my hand.
Shit.
My finger looks like a bloody hot dog bun.
I'm going to need a few stitches.
There's blood absolutely everywhere.
- Shit, Tate! - Yeah.
Oh, my God.
Medic! Oh, fuck.
My finger's not working.
It's completely numb and dead, and I can't tough it out.
Oh, my God, are you okay? This is a terrible point for it to happen, because I went huge.
I'm really, really worried.
I don't even know if he's going to clear me to come back to the competition.
So the medic looks at my finger and said, "We've got to get this kid to the doctor right now.
" We need to take him to Emergency Care right now.
And then he wraps me up, and they send a van, and they're like, "You're out of here.
" I don't know how long I'm going to be there, but this is not something that I can just ignore.
I got some time to spare here, so let's see what we can do.
Yeah, yeah, I think it was right here.
I'm in a good spot with my makeup, and I don't want Tate to have to suffer because he had an accident.
If we can find another pry point here.
Roy and I just jump into action There we go.
Okay.
And we open the mold.
And then anyone who can help comes over to start cleaning out clay as well.
It's very refreshing to know that people do care.
When I go to open up my cowl mold, I realize it's so heavy.
Will you help me lean it over? I don't want to pull a Tate.
I don't have a lot of muscles at all.
Cool.
Yay! Every time I have a big mold, I have to have one of the guys help me, which sucks, but I just don't have the muscle power.
That would have probably taken me 12 hours.
Yeah.
I'm going to make a giant cigarette that my character's going to use as a crutch or a cane.
So I find this big tube of foam that's about the right thickness, and now I'm going to paint it to look like a cigarette.
I'm feeling pretty confident that it meets the definition of surreal.
Whoo-hoo! - Hey! - What's up? Yay! I saved my finger.
Come here! Come here, come here.
Let me show you where you're at.
I'm worried.
I've only got 2 1/2 hours left.
- Here's your molds.
- Okay.
You've got three layers of latex in them, drying.
My mold is cleaned out.
They've already got the first layer of latex in.
Pour your foam in 'em, and you're good to go.
Thank you so much, man.
- Not a problem.
- You're great.
I'm eternally grateful for everyone's help Thank you for your help, brother.
So I give everybody all my love, and then it's right back to work.
- 2 hours, 18 minutes.
- Thank you, bud.
I finally get my cowl done, so I start blocking out colors.
Tomorrow, I'm going to have to paint this entire suit, so I need to get as much done today so I have time tomorrow to do everything else.
That's absolutely stunning, Laura.
I'm having a love-hate relationship right now with it.
It's the end of day two, and I'm only able to get my surrealist pieces poured.
When I get in tomorrow, if there's anything wrong with it, I don't have time to make new ones.
That's time! I'm trying to keep my composure, but I'm fairly confident tomorrow is going to be a train wreck.
It's application day, so today I have to pull my castle out of the mold, I have to pull the poppy seed out of the mold.
I have to hollow them out, I have to build a backpack harness and then I have to put it all on my model, and I have to paint all of it without the use of my left hand.
This is the most work I've ever tried to squeeze into four hours.
Wow.
My cowl is thrashed.
This cool architectural design that I've done in the neck is completely shredded out, and it was one of my favorite features.
I can fix this.
I can fix anything.
That's what I do.
I fix things.
Models! You'll be covered in squares and things like that.
That's amazing.
Head to toe, my model is going to be in paint.
I will be painting everything, because in a cubism painting, there are brush strokes.
You can't airbrush the entire thing.
So this is literally a walking piece of art.
We'll see if I can get it done.
God, I need more paint.
The art movement that I have is constructivism, which is materials and futurism.
There's this beam you'll hold in one hand.
- Dude! - It's a big tree, and it's got a face in it and the whole thing, so that's kind of where I'm kind of going with this.
My pieces look good.
I mix up the base color of my volcano, and I paint that on very quickly.
And then I spend a little bit of time painting in the fluorescent colors for the lava, and everything's looking like it's on the right track.
So this needs to sit right about there.
- How does it feel? - Good.
I have a lot to do for my pop art character, but my foam pieces are perfect, and my model is looking super-cute.
I find these big circle stencils, and they're going to be perfect for me to do at least four dots at a time.
I feel like I could get the paint job done rather quickly.
I kind of psyched myself out of some things that I should have done.
I'm pretty nervous because I only have a face piece, and I'm thinking I could really be in trouble this time.
I still want to fabricate this guitar, and I've never fabricated anything before, so I know that's going to take me some time.
I refill all the pieces that are missing from my foam, but I don't have anything painted.
I don't think I could feel any worse.
I'm so stressed out right now.
All right, that's it! Time's up! Let's go! I have never left myself with this much work to do going into last looks.
I'm terrified.
Coming up This is the end for me.
I'm scared.
I don't want to go yet.
You've got some massive problems.
- Took my breath away.
- So damn good.
It's time for last looks.
I am so stressed out.
I have to paint this model's whole body, her whole cowl.
I have never left myself with this much work.
- You can use my airbrush.
- Thank you so much.
I don't like the way the hair looks.
I don't have time to style it at all.
I just have to throw it on.
I just don't like this makeup.
I'm hand-painting everything because this style was a lot of brush strokes, but it's difficult in such a short amount of time.
Ten minutes, everyone! How the fuck am I going to paint that huge thing in ten minutes? _ That's it! Time's up! Brushes down! I don't think I could feel any worse.
This is it-- I'm about to be eliminated again.
Welcome to the Face Off reveal stage.
Tonight, one of you will be eliminated.
Say hello to our talented judges Owner of Optic Nerve Makeup Effects Studio, Glenn Hetrick.
Good evening, guys.
Hey, Glenn.
Three-time Oscar-winning makeup artist Ve Neill.
- Evening.
- Hey, girl.
Creature and concept designer Neville Page.
- Hello.
- Hey, Neville.
All right, guys, so this week, your spotlight challenge was to choose an iconic art movement and create a character that could live within it.
So let's take a look at your living works of art while the audience at home tweets about their favorites, using #FaceOff.
The paint job, I'm really not feeling it.
These edges are just God-awful.
This is the end.
I need to just be happy to have been here this far.
I'm very happy with the forms I've created, but I'm unhappy that my paint job is flat.
I'm really proud.
She looks like she jumped out of a comic book and landed on our stage.
I don't like this makeup.
It's totally out of my comfort zone, and I know I'm going to be one of the bottom looks.
I like the asymmetry of the sculpture with the symmetry of the color.
The piece screams "Cubism.
" I'm really proud of my design.
I think it looks like a surrealist painting.
I feel confident about it.
I'm really happy with this piece.
I think I could easily be top looks, or even win it.
It looks exactly the way I envisioned it.
The colors really pop, the big i-beam with the forced perspective achieved what I wanted it to, so I think it all came together great.
There's so much going on with my character, I hope they don't feel that I ignored the challenge.
Overall, technically, I think I pulled off some pretty cool stuff.
Judges, why don't you take a closer look at tonight's living art? I get that her left side is more of the human, and her right side is more of the constructivism.
Thank you.
I'm surprised there's so many colors in it up close, 'cause from far away, it doesn't look like it has that many colors in it.
This feels so compact and smashed together.
It definitely does feel pop art.
I think, for me, it's a question of execution.
- Dolly Parton meets cubism.
- Hmm.
It bums me out that she didn't do anything to her arms.
Oh, my God, don't look at that God-awful guitar.
Don't look at those unpainted arms.
I'm scared.
I don't want to go yet.
Who made your favorite living work of art tonight? Tell us on Twitter, using #FaceOff.
She didn't do anything to her arms.
Yeah.
I feel disappointed myself about this makeup.
I'm quite sure that I'm on the bottom.
It's really interesting, though.
Yeah.
I really like it.
What is his head supposed to be? A certain type of whiskey bottle? It seems like he's got all these cool ideas, but I do not like that makeup.
Yeah.
Another amazing paint job.
- It really is.
- That's a lot of colors.
I really like this idea of squeezing it so tightly that we see bulges.
That's kind of cool.
- Thanks.
- Thank you.
I like this thing.
I like the forced perspective.
Yeah, it's fantastic.
As much as I dig what's going on, I'm not quite sure if this design fits surrealism.
I agree.
Okay, the judges have scored your creations, so let's find out what they thought.
Frank Roy Alana Congratulations, you are all safe and can head back to the makeup room.
Oh, my God.
The rest of you were the best and the worst.
The judges would now like to speak with each of you to learn more about your work.
Let's talk to Miranda.
Tell us about your concept and the art movement you used to create this character.
The art movement was cubism, and I wanted to make a sorrowful musician who lives through her music, but if she stops playing, she dies.
To be honest, I'm quite disappointed in myself this challenge.
I don't see how you could be so incredibly wrong about how successful you were with your makeup.
Really? Oh, my God! Anyone familiar with the cubism movement would look at it immediately and say, "I know exactly what they were going for.
" It's a very successful makeup.
Her face is unbelievable.
My one comment is that you should have addressed her arms.
That's the only thing that's missing.
It totally took my breath away.
- Thank you so much.
- Nice job, honey.
So damn good.
The surfacing is fantastic, the painting is beautiful.
I just love this piece.
Thank you, Neville.
Miranda, please step back.
Tate.
Hey, guys.
Okay, Tate, give it to me.
We all know art is subjective, especially surrealism.
For this character, I put the castle on top, and put a spriteful fairy to live inside it.
The mold for this tipped over on my hand.
I had to get 13 stitches yesterday, and I missed three hours in the shop, so I wasn't able to detail it as much as I wanted to.
Well, I got to tell you, I'm just not certain that it really fits into the surrealism category.
The whole bottom, it falls apart for me.
Okay.
I feel that it's not makeup-y enough.
Mm-hmm.
You've got paint on her face, and you've got contacts and eyelashes, and beyond that, it's a costume.
It's a really cool costume.
Understood.
Tate, please step back.
Thanks, guys.
Eddie.
Tell us about the movement you chose for this makeup.
I selected expressionism.
I've always been inspired by Vincent van Gogh's Starry Night.
The title of this piece is Stressful Night, 'cause I really wanted to portray the emotion of stress.
At a distance, it could be interpreted as a burn makeup.
It feels a touch monstery.
You've got some massive problems.
The fact that the eyes are so wholly untreated, and they're just poking out.
It feels like something that's trying to be art that's just jammed on somebody's head.
There's just too much red.
There's no delineation in color.
It's too monochromatic.
Eddie, please step back.
Laura, please step up.
Tell us about your concept and the movement.
I decided to go with cubism.
I wanted to both incorporate my style with the style of the time period.
I think it's an absolutely stunning job.
It looks like a living, walking painting.
This is an immaculate makeup.
The asymmetry of it, all your construction It's mind-boggling.
It's absolutely exquisite.
Thank you so much.
Everything they said, times ten.
- I just love it.
- Thank you.
Laura, please step back.
Thanks, Matt.
Scott, please come forward.
Hi, Scott.
Which movement did you select? I selected surrealism.
I chose to make this about my father, who passed away many years ago.
My father was a loving man, but he had a lot of demons.
He had a volcanic temper, hence the volcano.
This is a very personal piece to you.
Unfortunately, the makeup on his face takes me out of the moment.
That volcanic look is one of the hardest things to do well, so for me, it doesn't work.
I was a bit lost.
The volcano doesn't look like a volcano.
It reads more tree stump, and so that being tied directly to his temper, metaphorically, didn't happen for me as a viewer.
Okay.
Scott, you can step back.
Laney, please step up.
Tell us about the concept behind this makeup.
I had pop art, and my concept was today's media effect on women in the form of "Comic Relief.
" I think that you nailed the style and the movement.
You took it a step further and turned it into a character that is interesting.
I love the idea of this.
I get the whole thing, that it's very pop arty.
I do love the red.
It just seems like you stuck too much of it right up here on her head for me.
Other than that, oh, my God, it's fabulous.
Laney, please step back.
- Mwah! - Mwah! All right, guys, the judges have heard what you have to say.
If you'd please head back to the makeup room while they deliberate.
All right, judges, let's talk about the looks you liked the most this evening.
Why don't we start with Miranda? Oh, I like Miranda's.
She made ugly beautiful.
The sculpting was so cool, and the colors were so subtle.
She did a great job.
All right, let's move on to Laura.
Oh, my God, she knocked it out of the park again.
Planar surfacing is such a laborious thing to do.
Yeah.
That, to me, was the most mind-blowing part of this.
All right, let's move on to Laney.
In terms of presenting your movement in a concise way, Laney may have beaten everyone.
Yeah, I agree.
All right, let's talk about the looks you liked the least this week.
Why don't we start with Tate? I think the entire thing was a mistake, just because it doesn't add up.
It doesn't stack up at all to surrealism.
Yeah, it was obvious when you looked at it that it was more of a costume.
Okay.
Let's move on to Eddie.
He had the right idea, but it needed that other color, beyond just his apron.
If he would have used some black scrim over the eyes and painted graphic, open eyeballs on the scrim, it would have changed the entire tone of the face.
All right, let's move on to Scott.
Scott needs to work on simplicity and attractiveness, because that piece is just so unattractive.
Everything was too hard, and too structured.
To me, surrealism has a softness to it.
He just didn't do it the right way.
All right, judges, have you made your decisions? - We have.
- Let's bring them back out.
Glenn, tell us about the top looks.
Miranda, your character was soft and beautiful, and your sculpture readily conveyed the sorrow that you were going for.
Laney, you had a really cool character, and there was no question in our mind when she walked out that she was from the pop art movement.
Laura, we loved all of the great design decisions in your makeup, and once again, you've delivered an immaculate paint job.
So who is the winner of this challenge? The winner of this challenge is So who is the winner of this challenge? The winner of this challenge is Laura.
You perfectly met this challenge and integrated your movement.
It truly was living art, perhaps your best work yet.
Thank you, guys.
I really, really, really, really appreciate it.
And I'm just so happy that they appreciate not just my makeup, but my artwork.
Laura, congratulations.
You, Miranda, and Laney can head back to the makeup room.
Unfortunately, that means the rest of you are on the bottom this week, and one of you will be eliminated.
Please step forward.
Glenn, tell us about the bottom looks.
Tate, we like the piece that you created on a general level, but the bottom line is it just didn't read "surreal" to us.
Eddie, while your makeup did evoke your movement, we took issue with some of the shapes of your sculpture and the fact that it had a mask feel.
And Scott, we liked your story, but there were several problems with the execution that hindered the way that it was being conveyed.
So who is going home tonight? The person going home tonight is Scott.
It seems like you really struggled this week to pull all of your ideas together.
It just didn't work on an overall level for us.
Scott, I'm sorry, but you have been eliminated.
Eddie, Tate, you are safe this week and can head back to the makeup room.
Scott, I am not worried about you at all.
I have seen amazing creations from you, so I am looking forward to seeing more of those.
- I've had a blast.
- Cool.
Scott, it's been great having you here with us.
If you'd please head back to the makeup room and pack up your kit.
Bye-bye.
I wish that I had pushed myself outside my boundaries a little more.
- Scott? - Yeah, it's okay, guys.
I'm seriously fine.
Maybe I'm stuck in my particular way of doing things, so breaking outside of that is difficult.
This is a young person's game, and that includes Roy.
I don't have any concerns about my future.
I made a lot of new, awesome friends.
Hopefully, I'll be back for the finale and maybe can show that I've still got a few tricks up my sleeve.

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