Assassin's Guild (2024) Movie Script
1
- [Atticus] I am dead.
I am dead. At least
I think I am.
Killed on the battlefield,
last thing I remember.
And now I'm here among the
stars, forced to watch you,
watch creation, watch the end,
watch it all.
Time is both irrelevant
and endless and slow.
It moves so fast when
you're alive, doesn't it?
But you can't hear me.
No one can. I'm alone.
You're alone when
you die, alone,
but not with your memories.
They're gone. Well, almost.
Three remain, three, just three,
and they start to drive you mad.
There's just so much
I wish I said,
so much I wish I'd done,
so many questions still.
And all I can do is watch.
Watch people with
power bring pain.
Watch those I love
make mistakes.
Watch. Watch what they
do, who they've become.
Watch.
- [Bludhorn] We tried
to fight them with nets.
We tried to fight
them with ships.
Our last assault was
from the beach.
We lost our entire army.
You may call it fool hardy,
but they were sacrificed
for the greater good,
because despite defeat
there, we are safe here.
The war has granted us that.
The weather has been kind.
Our fields are ready
for harvest.
- [Burrell] Many who signed
up for the war
worked in the fields,
Governor Bludhorn.
- [Bludhorn] Yes, they
will be replaced
by my new temporary militia.
- [Burrell] What?
(Bludhorn chuckles softly)
- [Bludhorn] I may have
been defeated,
suffered personal loss
of my trading fleet,
but we are far from defenseless.
(Bludhorn sighs)
I have made an agreement
with the far away land
to provide militia for the
city and to help in the fields.
- [Burrell] And these foreigners
are under your command?
- [Bludhorn] Yes, so to speak.
Do you know why we haven't
broken out into civil war?
- [Burrell] Dam?
(Bludhorn laughing)
- No.
You, the Guardians.
The people look to you
for law and order.
- Thank you, sir.
- Yes, but we need you
now more than ever.
There is great unrest
and there will be more
when we raise the taxes.
- [Burrell] But sir-
- [Bludhorn] Replacing
our army will be costly.
It must be done. There
are whispers of Orcs.
- Orcs?
- Keep that to yourself,
but keep an ear open for them.
These are strange times.
I believe only the strong and
the resourceful will survive.
We look to you Guardian Burrell.
Make our foreign friends
welcome and undisturbed.
Whilst the bodies of our fallen
are returned to the city,
emotion will be fragile.
Get out.
- Stop there, you thug.
You stole it, didn't you?
You may have gotten away
with stealing things
in Backwater Town,
but this is Iliad and such
things are not tolerated.
- [Thief] Is that so?
- That's so.
- [Thief] And what are
you gonna do about it?
- What the Bakers'
Guild will say I can do.
Eye for a pie.
Pie for an eye.
- (cackles) Really?
You're gonna cut me over
sake of stealing a pie?
- [Baker] I won't cut you.
(thief snickers)
- I know your kind.
All those looks, but break as
easy as a goblin takes a cane.
You won't cut me.
- You're right. I won't cut you.
- You see, I know people.
You're too-
- Butchers cut, us bakers slice.
- [Atwell] Bet you thought
you were gonna give
your retirement scroll.
- Oh well, plenty of years
left in me, eh?
Look tidy. No one is to
check the new militia.
You don't bother them.
They won't bother you.
Keep your eyes open for goblins.
- [Atwell] Nevermind
the goblins.
These new temporary
militia give me the creeps.
- Well, we'll get used to them.
Casket incoming, check
it for goblins.
- We should leave
the dead alone.
- [Atwell] We found several
goblins hiding in caskets
just two moons ago.
Best to check.
- Well said Guardian Atwell.
- [Sage] Please take a seat
and leave your weapon
by the door.
This is your first time.
- [Goblin Hunter] What
makes you ask that?
- [Sage] Oh, it wasn't
a question.
- Well. Playing your
part already.
- [Sage] Indeed.
- So how do we begin?
- [Sage] We already have.
- What's that?
Sage.
Seems ironic.
It is sage?
- I like the smell.
It helps me concentrate.
Now you, too, must concentrate.
Look me in the right
eye, please.
And breathe.
(Sage and Goblin Hunter
breathe deeply)
The world walks at a
pace set to the beat
of a dragon's wings.
If you can ask for much,
all shall weather
what life brings, for
the cost is ready.
I share now wisdom for youth.
Hold your nerves steady.
(inhales deeply)
It's a swap as old as
time, forgotten by most.
Drowned by Bacchus' wine.
But here in you, you live
with wisdom for years,
but forget you behind
with its angst and tears.
(Sage and Goblin Hunter
breathing deeply)
The trade is complete.
Wisdom for years.
- Complete.
But I didn't ask you what
I wanted, I had a question.
- Wisdom is not in the
lesson of things,
but in the knowledge that
all life brings.
How do you feel?
- Tired.
You look great.
(Sage inhales deeply)
- [Sage] Not bad for
242. (laughs)
- I only swap two
years at a time.
- It is the simplest way
to replenish my knowledge.
This is the body of a 40-year
old, the perfect number.
Now, ask me your question.
I'm sure we can find
the answer in my library
if I do not have it to hand.
- I want to know how
goblins hide their smell.
Any that enter the
city illegally
must be using something.
They stink.
You smell them before you
see them out in the forest,
so when they travel together.
But here...
- To answer that question
would surely mean
the death of many.
- It will be costly to some,
but that is the price
of knowledge.
For one so wise,
you took me for a fool.
I played the innocent.
You bought it.
You wanted me to be.
Now, Sage, we made a deal.
Tell me.
- I didn't think I would
be asked a question
where the answer would
result in blood on my hands.
- The blood will be on my hands.
A sin I suffer willingly. Speak.
- Death.
The answer is in death,
burnt by death walkers
to hide the smell
of the dying and deceased.
(Sage inhales deeply)
- Rosemary.
- It is burnt all around
the city so often,
you hardly notice it.
When made into oil,
it is quite potent.
I doubt you would've
noticed it at all.
Associating death with their
kind so much as you do.
(Sage inhales deeply)
Now, get out.
- No witnesses, other than
the one that saw the theft.
- [Atwell] He's missing
his bones.
Someone must have noticed that.
- What?
- He's missing the
bones in his arm.
Stealing a pie doesn't mean
he can steal his bones.
- I wouldn't want to.
I took his eye. That was it.
- And half his head.
- He moved.
(Burrell groans)
- (sighs sharply) You can
take this up with my guild.
- No, we have quite enough
paperwork from your guild
at the moment as it is.
We have a witness as
to the thieving.
It'll stand as that.
- [Atwell] But sir-
- The missing bones,
we'll file a, a-
- [Atwell] A missing
property scroll?
- (laughs) Yeah. Very good.
You can go back to work.
We may have more questions.
- What about compensation
for my pie?
(Burrell scoffs)
- I don't think he can
compensate you any further.
Should you wish to
press the matter though,
we can't escort you
to the station.
- [Atwell] File a
grievous complaint scroll.
Can you read? It's a long one.
(baker scoffs)
Sergeant, shall we sell his
body to the medicine man,
or leave it to the snatchers?
- [Bystander 1] Hey,
watch where you're going!
- [Bystander 2] What're
you doing, you daft kid?
- Back home we would've
buried him.
You choose.
- [Atwell] I'd rather not.
- Sell him to the medicine man.
- [Atwell] Where are
we off to next?
- The big rocks.
Rumors are there's a goblin
apothecary hanging around there.
First though, we might as well
make the most of traipsing
all the way over here.
Do you wanna share half a pie?
These were my son's favorites.
- Hello.
Hello.
- [Atticus] Hello.
- [Goblin Hunter] Hello.
(voice echoes)
Hello. (voice echoes)
- [Atticus] Hello!
(voice echoes)
- Hello.
(hiding child panting)
(Goblin Hunter snarling)
Skulking in the shadows is
a dangerous business child.
- I wasn't skulking,
I was hiding.
- From what?
- The new militia.
- They're not dangerous.
- They are. They don't sleep.
Why were you skulking?
- I was looking for
the Flower Hunter.
Don't sleep, you say?
Do you know the Flower Hunter?
- He's gone.
- I can see that.
- Shut it up last night.
This morning he said he
was going to the stream
before heading off.
It wouldn't say more than that.
- The near one or the far one?
- Why should I tell you?
- Mmm, Why not?
- The far one.
- For that, I shall give you
a token.
(breath shaking)
You look like you
need a good meal.
Everyone sleeps.
- [Death] Curious.
- [Atticus] Hello.
- [Death] You are still
connected to the living.
You avoid me even now.
- [Atwell] We're too late.
- Stating the obvious
is not helpful, Atwell.
Nor does it make you appear
as smart as you would hope.
- [Atwell] Just speaking
the truth.
- No, you're just makin' noise.
The truth is that
rope was oiled.
It means it's a fisherman.
There's blood on the ground.
It means there was a struggle.
Can't hear the crows,
means there was a commotion,
probably quite recent.
It's a big goblin, means
it was young.
Hasn't even started shrinking
with age at all yet.
There's no sign of
trade, goods, contraband.
- [Atwell] Means he were robbed.
- Possibly, or this is a setup.
- [Atwell] What's that?
- A clue that this
isn't a robbery.
- [Atwell] Is that
a gemstone blade?
- Worth a small fortune.
What do you think it does?
- [Atwell] Well, that's
a bunchy blade.
If used on a living thing,
it'll scream.
That's carried in
self-defense to alert others.
- Didn't even have a
chance to draw it.
No one claims it in two
moons time, it's yours.
Useful thing to carry.
- [Atwell] That's useful
for anyone to carry.
Magic senses magic.
If you were to come up
against a magical foe,
you'd have more chance
of hurting it with that.
- (laughs) I come up
against a magical foe,
I'll do the sensible thing: run.
Come on.
- [Atwell] Don't you
want to cut it down?
- It's a goblin!
- [Atwell] And?
- I go near that,
my wife and kids won't
let me in the house.
- [Atwell] I hated
goblins that much.
- The smell of 'em, yeah.
Cut it down if it pleases you.
- [Atwell] Nah.
- Let's get to the fishin'
boats then.
You should really be heading
investigations yourself.
- [Atticus] Who are you?
Where am I?
- [Death] You are here.
The in-between.
I am the cartographer.
You know me as death.
- [Atticus] I'm dead.
- [Death] Almost.
I have yet to decide.
- [Atticus] What are
you waiting for?
- [Death] I've been busy and
you have been cheating me.
- An empty store and out
looking for more.
You look like you're
prepping for a journey.
- A visit from the
Goblin Hunter.
An odd day indeed.
- Mm. Very formal.
- (sighs) Your reputation
is growing,
if you know you by any
other name now.
- (sighs) Is that so?
- There was a time
many years ago
that you even smiled
when you greeted people.
Now I suspect you
prefer your name
and your past being a mystery.
- It's good for business.
Keeps things simple.
- You cause unease.
How is that useful?
Goblins get wind of you
and flee the city.
- I prefer to hunt them
in the countryside.
- Hunt.
It's good to see you.
- And you.
What's wrong?
- It's wise to watch
where you step these days.
- That sounds like a warning.
- Goblins mean gold
and silver to some.
You might be paid to kill them,
but that harms other
people's profits.
You got very good.
Better than I think the
city were expecting.
I wouldn't be surprised
if some started hiring
people to kill you.
I've had a lot of clients in
Iliad. I've heard many things.
- Many clients that like
to buy rosemary?
- It's a very common herb.
All sorts of uses. All
types of clients.
- Well, who buys your
purist and best?
- This isn't a friendly
chat, is it?
- What do you mean?
- It's starting to feel
like an interrogation.
- My dear Flower Hunter,
you are prickly.
- I'm wary.
Every rose has its
thorns. Don't be offended.
- [Goblin Hunter] Rosemary
has no thorns.
- Very good.
You won't get names from me.
- [Goblin Hunter] I found
you've shut up shop.
Not a petal in sight,
and you're here
picking as if you've
nothing left, acting oddly.
- I am a member of the
Hunters' Guild.
It's forbidden to harm
another member.
- [Goblin Hunter] You
deal with goblins.
- No, I don't.
- [Goblin Hunter]
Lie to me again
and I'll cut out your tongue.
- I don't. Not directly.
- Direct enough for me.
Do you have lavender?
(Goblin Hunter sighs)
- [Flower Hunter] If
others deal with goblins,
that's their business.
I can't be held responsible.
I'm not responsible.
- Alive is richer than
dead. Is it not?
- Come now, I just
flagged a warning for you
to watch your step.
No names, just advice
when I can.
- I always watch my step.
Name.
- I can't. I've cleared out.
- [Goblin Hunter] So it
shouldn't be so hard.
(Flower Hunter sighs)
(Flower Hunter speaks
indistinctly)
- I don't know what it is.
But I haven't sold so much
rosemary since the last time
the black death arrived.
The guilds stockpiled it.
They all knew what was coming.
Guilds know before the people.
Something is happening now.
Orders from everywhere,
I could barely keep up.
And now, now I am out.
- [Goblin Hunter] And
where do you go?
- Please, leave me be.
The hunters will be
the hunted soon enough.
- [Atticus] So it worked?
- [Death] Oh yes, it worked
until the last moment,
when you were distracted
by helping another
on the battlefield.
That is why you are here.
- [Atticus] Obviously.
- [Death] Not quite.
Life and death is mapped
in the stars.
Your star is no longer there.
By cheating me, you've
cheated yourself.
- [Atticus] So, where do I go?
- [Death] Nowhere.
You are here, the in-between,
forever.
- [Atticus] But...
- [Death] But I have
a deal for you.
- The resting of ash from
a life that ended before
touches you now,
so that the before entwines
with the now,
so you may leave for the beyond.
So many dead.
Without your courage,
perhaps I would not be here.
(Atticus shouts)
(Cryptkeeper whimpers)
(Atticus coughing)
- Water.
Oh, thirsty work, this
dying business.
- I must kill you.
That's my job.
The Cryptkeeper's Guild
shall ensure that no dead
return to harm the living.
For cowards, you
must stay alert.
Those who pretend to
die shall receive
a spike to the heart
or a scythe to the eye.
- Do what you must, but
coward I am not.
Die, I did, and I don't
fancy doing it again.
So, perhaps
I should kill you.
Or we could dance.
Coward.
An easy word to call others
when it's not you in danger.
Think on that.
(Goblin Hunter whistling)
(birds chirping)
(Goblin Hunter sighs)
- Let's make this simple.
Three of you (clicks tongue)
ate garlic this morning.
Two don't know how to
wash properly, and...
- Oh. You're very clever.
That's what they said.
"Three crossbows, five
blades, two spears?
Might not be enough," they said.
- Good positioning.
- What?
- Three archers in a triangle.
- Is that so?
- Blades close.
- You've had military training.
If I take you alive, I
get double the reward.
- I'm a member of the
Hunters' Guild.
I'm protected by the King.
- [Assassin] You used
to be a member.
Your membership has
been revoked.
Seems you like to kill
goblins, not hunt them.
- I serve the city.
- No, you don't.
Governor Bludhorn
declared it this morning.
Soon goblins will have
the same rights, like us.
That's why we're
here. (chuckles)
You're now a criminal,
with a bounty on your head.
Seems you hung a goblin by
the big rocks this morning.
- I don't hang goblins.
- [Assassin] Oh, save it.
Save your lies for
someone who cares.
There is no escape.
- On my path, there is
no escape. Only death.
(assassin whimpering)
(attacker groans)
(assassin chocking)
(attacker screaming)
(attacker grunts)
(Goblin Hunter snarling)
(attackers groaning)
(attacker coughing)
You may yet live.
Put pressure on the wound.
You, on the other hand...
Sure, you'll be fine.
I need to know who sent you.
- Don't tell her.
Don't tell her.
- Tell me, or we'll see
how long your guts are.
- [Attacker] You're a monster.
- Oh, says the man who
just tried to ambush me
with several others.
- We've all heard about
what you do.
What you do to the
goblins you fight.
Judge, (breaths heavily)
Chief of Peace, and ax
wielder all in one.
You're no better than others-
- Don't, don't tell her!
Don't tell her.
- Too late. He'll pass
out from the pain.
He's about to die. See?
You're the one that's
gonna tell me.
- From the Guild of Bakers.
- You're not from
the Bakers Guild.
- Yeah. We're all from
the Guild of Peacekeepers.
(Goblin Hunter chuckles
sarcastically)
- [Goblin Hunter] Your
Guild took a bounty?
I thought that was beneath you.
- It wasn't a bounty,
it was a Guild-to-Guild
escort request.
The Bakers asked to
escort you in.
Or, I guess, I get the
Guardians involved.
- You attacked me.
- You don't believe me?
Check in the satchel.
And in it, you'll find
a pie. Good one.
I was saving mine. (breathing
heavily)
It's got their mark on it, see?
(attacker groaning)
We were paid in pies.
A full one each.
Serana got two for setting
the deal up.
- [Goblin Hunter] Garlic.
- I think I'll eat mine now.
- No. You won't.
- (inhales) Why not?
- You're about to die.
That spear went straight
through you.
Whilst you held one side,
you bled out the other.
(attacker sniffles)
- But you...
- Oh. I gave you hope.
Now I take it away.
Give me a name.
- Please.
- [Burrell] That's a
warrior's casket.
- [Atwell] How do you know?
- It's the same as my son's.
The last thing me and
my wife did together
was confirm it was him.
- That one is marked to
go to Backwater Town.
- [Atwell] Have you
made your report
to the Cryptkeepers' Guild?
- Of course.
They'll probably discipline me
tomorrow once they've
reviewed it.
Or worse.
- Now, we'll need a copy.
Take it down to the sentry hut.
We need to continue
on to Fisher Cove.
Important business. Stand
up when I'm talking to you!
- [Cryptkeeper] I should
have killed him.
That's the first rule!
I just (cries).
- All the training you
like never matters
until a thing actually happens.
- [Cryptkeeper] I'm
responsible for him escaping.
- [Atwell] Yes, you are.
Now, make your report
to the sentry hut.
Sulking and tears won't
help anyone.
- Bit harsh.
- [Atwell] Not really.
- I wasn't asking.
I was telling.
- [Atwell] Have a job,
do it. It's simple.
- Is that so?
- [Death] I hold my side
of the bargain.
It is time for you
to uphold yours.
- [Atticus] One does not
simply walk into the lodge
of the Cryptkeepers' Guild.
- [Death] Why not?
- [Atticus] You need to
know where it is first.
Their secrecy is legendary.
- [Death] I should think so.
Death holds many secrets.
- This takes a little
getting used to.
How do I find their lodge?
I could kill someone.
- [Death] Not if it's not
their time to die, you can't.
- But finding a freshly
dead body isn't easy.
- [Death] I did not bring
you back from the in-between
because this was easy.
Concentrate and feel
the pull of death.
It is all around you.
I shall awaken your
senses to it.
- [Atticus] I feel it. The pull.
Cryptkeepers tend the
scene of death.
I might be able to
interrogate them.
- [Death] Good.
- [Atwell] Why would you
want to live out here?
Cold and miserable.
- Trade. (blows raspberries)
After a long day's fishing,
the Fisher Cove allowed sailors
to store their catch,
so it would be cool for
the next day's market.
Place soon got built up.
That many people meant
boarding houses, taverns,
food courts and, of course,
bureaucracy moved in.
Good for us, highly organized
and incredibly safe,
as it's all managed by
the Guild of the Sea.
- [Atwell] My mother
always speaks fondly
of the infamous Blue Market.
- [Burrell] Those days
are behind us.
Piracy was rife. Good
riddance to it.
Guardian Hotspur lost his
right hand to a pirate pixie.
Vicious things.
If a guild's run well,
it benefits everyone.
You know it's run poorly
whenever you have
some with too much and
others were too little.
Guild of the Sea shares
their bounty with all,
and to be a member's a
thing of great pride.
Miserable, it is not.
- [Atwell] By the sun and moon.
- [Burrell] Worth weathering
the cold for, isn't it?
(Atticus groans)
(Atticus pants)
- [Death] That is
a passing over.
An old man nearby has died.
His spirit has moved on,
gone quickly, died happy.
Feeling the first, always,
its hardest.
You won't notice it again.
- And happiness lingers,
pausing death's fingers.
'Tis folly to be so,
the happier you are,
the quicker you go.
- [Death] Very accurate.
- That's why spirit users can
only contact unhappy spirits.
- [Death] Indeed. I
don't use such spirits.
The longer they stay, the more
powerful they may be to them.
(bystander screams)
This is not the death you've
felt. This is another.
- [Atticus] I didn't feel that.
- [Death] Somebody has
stolen her soul.
This is wrong. Very wrong.
- [Guardian] A Cryptkeeper
will be along soon, no doubt.
They always turn up swiftly,
the unexpected deaths.
- What happened?
- Poor lass must've
slipped and fell, I guess.
Quite the drop. Horrible death.
You know her?
- Perhaps.
- Stay here then.
Cryptkeepers will
be on their way,
will want to speak to you.
What did you do to her?
- Nothing.
(corpse yipping)
Guardian, go get that body back!
You! Stay here.
Cryptkeepers will want
to speak to you,
find out how you made
that body run away.
- [Guardian 2] Second
dead body I've seen dance
since those creepy new
militia arrived.
Never buy from the locals,
never even talk to you,
and more arrive every day.
- [Atticus] What happened?
- [Death] That girl must
have killed herself,
if it wasn't her time to die.
Her soul has been stolen
at the moment of her death,
and now her spirit is
trapped, trying to get out.
That's why the body
makes the dance of death.
Her spirit cannot escape
whilst the soul is still
in this realm.
- Yes, that sale is one of mine.
I'll check my ledger for you.
- Very good of you.
- Can I ask why you cut it?
Fine rope like that should
last you quarter of a lifetime.
- It's a murder weapon.
- Well, that makes no sense.
- [Atwell] Why?
- It's a sea oiled rope.
It's good for long voyages.
Heavy, but quite buoyant.
It's not a good rope for
killing anything.
Anyway, I don't need to look
in my book of allowances.
I can already tell you,
it's expensive. Very.
- Well?
- There we are, right
at the bottom, and...
It's a Guild.
I ain't supposed to share
information about
Guild purchases,
not even with the Guardians.
- [Atwell] I am meant
to share information
on people who supply
weapons used in a murder.
I'd hate to be forgetful
of that.
It's a 24-day trade-in
suspension, isn't it?
To allow for a Guild
investigation.
- Yes, I believe so.
24 days. Yes.
- They call me Tasker
because I do the task,
and I do them well.
I ain't done nothing
to get in any trouble,
not once since leaving
Backwater Town.
Ever.
- [Atwell] Well, I tell
you what then, Tasker.
You go back to oiling your rope,
and I'll close your
ledger for you.
- [Burrell] Well?
- I see you wear the mark
of Hunters' Guild, too?
I know some people frown on
coming here, the Silent House.
I've only been once before.
Thrice, if I'm telling
the truth.
I hunt rats.
Want to make my mark by
finding the nests.
If it takes me more than
a week, then I come here.
One full token for the
truth of one item.
I barely make ends meet
if I come here too often.
But it's an investment
in my reputation.
They should be paid less,
in my opinion.
Or at least make it cheaper
for those of us starting out.
- Do you know how a
Soothsayer gets their power?
- Born with it.
But the price is they
can't hear anything.
I was told if they have
a child that could hear,
they let a centipede enter
their ear and eat away
until the world is silent,
just to see if they have
the skill or not.
It's savage.
- And most do not.
- But they still get a job in
a Silent House, don't they?
Lucky things.
- Have they not paid
a high price though?
One that deserves to be
treated with respect?
Truth is as valuable
as it is deadly.
- Deadly?
- You are a Guild member,
new and young.
You're not honing your
skills, but cheating.
You build a reputation on lies.
You bring dishonor to
yourself and to our Guild.
No Guild member comes here,
unless they must reveal a lie.
(laughs) I'd heard
rumors the Guild
are making it too easy
to be a member.
You're the proof.
Do you know the penalty
for falsifying-
- All right, move
up. You're next.
- Shut it.
Do you know the penalty for
falsifying a hunt report?
Death.
We are the oldest Guild
for a reason.
We uphold our values
till the death.
Recite the creed.
- Where the wild may wander
and the wind shall thunder,
none shall...
None shall stray from
the hunt of the prey.
- You are straying.
Back to your hunt, rat-catcher.
Something to say?
- [Death] We must hurry.
- [Atticus] They said I
shall speak to a Cryptkeeper.
We must wait.
You enjoy making me
wait, don't you?
(Atticus chuckles)
(speaker giggles)
- Truth awaits.
In return, serve a secret
to the rest.
Tie your parchment to a cord,
and know its truth must
pass the test.
Do not worry, I cannot read it.
But I feel the cord is happy.
Behold the truth.
Put your boot on the floor.
Good.
- [Soothsayers] Before
I hold this object-
- [Soothsayer] Before
I hold this object-
- Know that the truth-
- Know that the truth
is all I can say.
No other words may
come this day.
- [Soothsayer] Know
that the truth.
- No other questions.
- No other questions.
- No speculation, all
you shall hear
is the truth's articulation.
- [Soothsayer] All you
shall hear is the word-
- No other words-
- Is the truth's articulation.
- [Soothsayer] Put your
hand through the screen.
- All-
- And think of the question
and form it in your mind.
- [Soothsayers] And think
of the question.
- [Soothsayer] Put your
other hand on the object.
And our trio shall bide.
- [Soothsayer] And think
of the question.
Form it in your mind.
- And our trio.
- [Soothsayer] Put your
other hand on the object-
- [Soothsayer] For the
truth, we can find.
- [Soothsayer] Shall find.
For the truth...
(Soothsayers gasping)
- [Soothsayer] Where
did this travel today?
- [Soothsayer] Where
did this travel today?
- Where did this travel today?
- [Soothsayer] Where
did this travel today?
- [Soothsayer] No, not very far.
Not very far.
Worn by one, it saw the
sunrise on the cobbles.
- [Soothsayers] Sunrise
on the cobbles.
- Lingered in the shadows,
(gasping)
trudged through the town
by the Wicker Street.
- The Anvil Street.
- The Anvil Street
to a building.
- The Anvil Street.
- [Soothsayer] The
Guild of Bakers.
No! No!
The Guild of, uh, (gasps).
(Soothsayers crying)
- [Soothsayer] Out of
the city, into the woods.
- Men out of the city,
into the woods.
- Into the woods.
- That is your truth.
- To your hand.
- Out of the city-
- That is your truth.
- Into the woods.
- But you missed a bit.
But you can't hear
me, obviously.
- Silence! Forbidden
is the fruit of speech.
Bow your thanks and leave.
- [Soothsayer] Another's
love. Turn you around.
(voices screaming)
(Soothsayer whimpers)
- Dark storms.
- Dark storm.
- Took your heart and goblins
fought was your fresh start.
- [Soothsayer] Storms
took you apart.
- Goblins fought-
- Death
(voices scream)
lives in the eye yet.
Lost-
- [Soothsayer] Lost.
- from you is your guiding star.
- Stay your blade.
- Stay your blade.
The end is nigh.
- [Soothsayer] You have one
last chance to turn your blade.
- [Soothsayer] Dare not
slay danger in the iron.
- [Soothsayer] Dare not
slay danger in the iron.
- All is lost when
you feel rage.
You've one last chance
to turn the page.
Stories flow...
- [Soothsayers] And oft go awry.
- [Soothsayer] Life is lost-
- [Soothsayer] Life is lost-
- [Soothsayers] When
hope doth die.
- Well, (sighs) that was-
- [Line Keeper] Leave.
- This dancing sickness
is caused by foreigners.
- You think he caused it then?
- Might be a mage.
Worse, might be a spirit master.
- He might be gathering his
strength to do that to us.
- [Death] They are armed.
You are not.
You are one. They are many.
Death pulls towards you.
- Yeah. I feel it.
- You wanna wait around and
be turned into a dancing pleb?
We should stop him
now, for good.
- [Death] You'll feel
that death blow
before it lands as
you always have.
This is as much as
I can help you.
- Understood.
What's the delay? Is
there a problem?
- Yes, you. None of the
locals recognize you.
We all know the girl.
What did you do to her?
- Nothing.
She's too close.
(Atwell groans)
They're crowding me.
Need to make some space.
(grunts) This is sharp
enough to go
through the eyes into
the brain, dead.
- [Death] You can't do
that. It isn't his time.
- [Atticus] Oh, come on.
Now you tell me. (grunts)
So I'm employed by death but
I'm not allowed to kill. Fine.
(guardian grunts)
- [Death] You can't kill
them, but they can kill you.
- [Atticus] Well, if you're
just going to stop me
when I'm about to kill someone,
I might as well not
bother. (grunts)
And you can be assured, I'm
going to give as good as I get.
(Atticus grunts)
(guardian groans)
- [Death] Don't be childish.
- [Atticus] Childish?
- [Death] Death pulls
towards you now. Feel it.
- You're a dead man.
(guardian grunting)
- [Death] Oh, fancy.
- [Atticus] Oh, shut up.
- [Death] Behind you.
Stay focused.
(Atticus and guardian grunting)
It's not his time to die.
- Fine. I don't like
fighting by your rules.
I prefer mine.
Rule one, turn first.
- We'll wait for backup.
- [Atticus] I...
- [Death] It wasn't
their time either.
- [Atticus] So many.
- Did you do those ones too?
- No. I ...
- [Death] This is beyond
the powers of a mere mortal.
(corpse chokes)
(Atticus panting)
- This is madness.
You're coming with us.
You pay for-
- I suggest you go after them.
- You're coming with us.
- [Death] You're not.
- This is not of my doing.
A wickedness such the dancing
death is beyond my abilities.
Breaking every bone in
your body is not.
If you waste a second
more of my time,
I shall see you bleed,
snap, and snivel
before I'm finished with you.
Would that satisfy you, sir?
- We'll find you. You'll pay
for what you've done here.
You lot, come with me.
We can't have Guardians dancing.
We'll bring shame on us all.
- You.
- I know nothing about goblins.
The House of the Boat
does not work with them.
We never would.
None on Anvil-
- I can smell
that you're lying.
- Who says such things?
Tell me now.
- No, I can literally
smell that you're lying.
- What?
- Rosemary. So much of it.
- I...
I like the smell.
Can a man not like the smell?
- Goblins work in clans.
Whatever deal you have with
them may be an advantage to you,
but it's part of a bigger
scheme by them.
You can never trust a goblin.
- You can't trust humans.
- How many do you have?
You think you're
protecting them,
but when I ask this next
question, they'll kill you.
- [Goblin On His Head]
Queenie human telling lies,
checking pigs.
He's popping poppies.
All humans want. They
wither with their wordies.
- You'll have to get
past me first.
- Remember where you
first met this goblin?
Must've been a while ago.
- Goblin.
Darren told us not want
the trickster to know this.
Don't tell the trickster.
Trickster is tricking
us to find more goblins
and kill us all.
No.
- This is Slither.
- No.
- The slayer of goblins.
- [Goblin] Don't say. Don't
think, don't even think it.
- What?
- No.
Mustn't say, mustn't think.
- I remember
like it was yesterday
and I'll never say.
- Too late.
- Stop.
Stop, no.
- Slither has the stone
of the Wyvern.
- [Goblin On His Head] It lets
her listen to your thoughts,
when it creeps, does Slither.
Don't think. Stop thinking.
You've got to stop.
Stupid humans, always
getting us into trouble.
You're not going to catch
me, slow humans.
(goblin shrieks)
(Goblin Hunter grunts)
- You have a mess to clear up.
Official Hunters'
Guild business,
whether they like it or not.
- What mischief is this?
We need to get going.
- What's happening?
- I have no idea, but when
my gut says to move, I do so.
(Cryptkeeper crying)
- Stop. This is the way
to the Bakers' Guild.
Do you think me stupid?
I know these back roads.
I was stationed in Emia, had
six months basic training.
18 months in close
company. Stop it.
- I'll tell you where to go.
- No, you lead me. You live.
That's the deal.
- I don't want to.
- We're all doing things
we'd rather not right now.
- No. I mean, I don't
want to go back there.
- Why not?
- I swore to do right by the
Guild to follow its rules,
but I broke the rules.
I don't care because, because
they broke them first.
- What do you mean?
- Goblins.
- What do you mean, goblins?
- They're controlling the Guild.
- What?
- They have a gemstone.
They're controlling
our Guild Master.
- Controlling.
- She's a spirit master.
Sometimes useful for
a Cryptkeeper.
A good thing, but not this time.
Not now. Not like this.
- [Death] This is who we seek.
- What is it?
What happened?
You can tell me,
you're safe now.
- You won't believe me.
- [Spirit Guide] I'm
glad you came.
- [Ursula] You thought
I wouldn't.
- [Spirit Guide] All
paths are unclear today.
- [Ursula] Come now.
You're the greatest Spirit
Guide I know.
- [Spirit Guide] Don't
flatter me.
- Flatter.
Is it not fact that you
seem to know our fates
as easily as you know
what we dream about?
It's a trick that has brought
you wealth beyond compare.
But yes. Let's cut to the chase.
I reviewed the scroll you sent
and your latest demands are
beyond the talent of
flattery to grasp.
Inviting me here better
not involve ambushing me
for more than you already seek.
- I invited you here to
formalize the alliance
between our guilds and to
offer you the opportunity
to bring your considerable
wealth and support our growth.
- [Ursula] What growth?
- Leave us.
The world is about to change.
It can no longer keep
hidden what is happening.
I could use your guild, Ursula,
your funds, your members.
You may either work for
us or not at all.
- That sounds like a threat.
- Indeed. Threats from
one guild head to another.
Exciting.
- [Spirit Guide] This is
private property. Get out.
- I'm a Hunter on official
business of the Hunters' Guild.
- [Ursula] I know not
of this business.
As the master of the Bakers'
Guild, I'm very busy.
You may contact the office
for an appointment, Hunter.
- [Spirit Guide] This
is the Goblin Hunter.
Your reputation precedes you.
- Merciless and cruel.
Quite the reputation.
- I come with a simple question.
- We have no goblins here.
- I shall take my leave.
Allow you to talk more openly.
- [Ursula] Not like you.
- [Spirit Guide] This hunter
is obsessed with death and yet
death hunts you.
Your soul is hurting, Hunter,
pains me to be near you.
(Goblin Hunter sniffs)
(Goblin Hunter exhales)
- You smell of rosemary.
- Do I?
- [Ursula] What are
you on about?
- Rosemary oil?
Who buys it from you?
- [Ursula] What?
What is this? What's going on?
(crowd chattering indistinctly)
- [Atwell] Sergeant
on the block.
- Those who are finishing
their shifts.
Dancing, any reports?
(voices overlapping)
- [Atwell] One at a time.
- Didn't have to take a
shift to seen it, Sergeant.
It's everywhere.
Mobs are forming.
- While dancing?
- If you can call it that.
Convulsing mob.
(voices overlapping)
- [Atwell] Quiet down, shut up.
- What about missing bones?
Well?
- There's been reports,
we didn't have time
to follow up.
They were waiting for
the next shift.
- Didn't have time.
- It's been a long
day. Shift's over.
- No, day's about to
get longer. Gear up.
I want all Guardians in
uniform on the streets,
no exceptions.
Something is happening.
People need to see
a firm presence.
Check out those reports,
come directly to me.
- [Guardian] Where will you be?
In the back with your feet up?
- [Burrell] I'll be
coming with you
and I'll be bringing
our Orcus spear.
- The Orcus spear. Well,
you think it's that serious?
- This stinks of magic.
If ever there was a time to
use gemstones, this is it.
As Speaker of the Guard,
I expect you to wield it.
You can unleash that power.
- [Atwell] I've never
done it before.
- We're never ready
until the precise moment
that we are needed.
This is your time.
Get the spear.
- There should be guards here.
- [Atticus] Careful
now, words are weapons.
Wield them wisely.
Or one day I'll find you,
and I'll say those three
little words.
- Rosemary oil is sold
all over the city.
It's a running joke
among the populace,
is it not, that we sell more
oils than we do baked goods?
- [Spirit Guide] I shall
take my leave.
- You stay. You invited me here.
Well, it's not a joke.
It's a fact.
The essence of something
once diluted
is worth tenfold what
it once was.
The trick is diluting
it with something
that is a cheaper oil.
I do not do business
with goblins.
Have I suspicions? Yes.
The Cryptkeepers' Guild,
they deliver us oil
and in return
we deliver them rosemary oil.
- Which you have paid
handsomely for.
- Yes, too well, recently.
- [Spirit Guide] You're
selling me out.
- All good things must
come to an end.
Is that not so?
Mazus here is our go-between
with the Cryptkeeper's Guild.
Since their last Guild
Master disappeared,
Mazus has risen swiftly
up their ranks.
- I came here to offer
you partnership.
- Partnership. No.
The stench of your dealings
have brought the nose
of this dog here.
You underestimate me constantly
and frankly I've had enough.
The rumors of what you
get up to down there are-
- [Goblin Hunter] Down there?
- [Ursula] The Cryptkeepers'
Guild
is directly below our guild.
- [Spirit Guide] It's a good use
of abandoned cellars and caves.
- Or we make a good front
for nefarious deeds.
- Oh, enough. Enough.
Your time is at an end.
This Hunter has had
her membership revoked.
You have no authority here.
The Guilds are finished.
The goblins have bought
us a Lich King,
ruler of the undead and your
greed has allowed it to happen
right under your feet, Ursula.
Goblins can't be trusted
is how the saying goes.
Well, truly, it's weak
people that can't be.
(Cryptkeeper gasps)
- They're moving.
- Who are?
- The army, the undead army.
Only a fraction of them
are around the city.
Watching.
Some of them work in the field
watching, making sure that
the army grows undiscovered.
They'll come this way.
Some of them are bound to.
- I'll protect you.
- [Death] No, you won't.
Fight here now, you both die.
- On second thoughts, we
need to do something else.
- [Death] Yes, you
must find a way.
- We could hide. Hide.
- Perhaps.
- [Death] They are the undead.
They cannot hear you, but
they will see you if you move.
(Cryptkeeper crying)
- I smell goblins. (shushes)
Listen to my voice.
- They'll kill us all for
working with the goblins.
- Let me tell you a secret.
I did a deal with a goblin
once, with my father.
(Atticus shushing)
Breathe. Breathe.
Listen to my voice.
Look in my eyes.
I'll tell you what happened.
Listen to the words. The words.
Focus on the words. (shushes)
So winter's day.
My brother and I, twins, we are.
Same eyes, same face.
We knew the law. No trading
with a goblin.
But I was being sent across
the Arcane Sea
to fight in the Mermaid Wars.
That's right. Certain
death awaited.
My brother, Orion.
He had heard of a goblin
who was seeking out twins.
He wanted to take the bond,
the special bond that
only twins have
and remove it into a gemstone.
I loved that bond, but I
was facing certain death.
- What could be worth
such a gift?
- The goblin promised
that I would be able
to see and hear death.
Seemed like a fair trade.
We all know goblins never lie,
so we knew what he
offered was true.
But you can never trust a goblin
for you only see and
hear death when you die
or are about to.
- [Death] Careful.
Stop moving.
- You are dead.
- Not at the moment.
But I did see,
and so I was asked to come back.
I think to finish what
your guild has started.
- [Death] You must go now.
- We must go.
- [Death] Now.
- Take me to the goblins.
- Prepare to face a
new power in this land,
for death is coming.
(Spirit Guide whimpers)
(Spirit Guide choking)
- I do not fear death.
I deal in it.
- [Ursula] Am I to be next?
- Ever worked with the
Peacekeepers' Guild?
- Never. Our guilds
don't get on.
Why?
Am I to be next?
- No. You've been telling
the truth.
I value that.
- [Ursula] Then we should leave.
- When a storm comes
and you're on the hunt,
you either weather it
and continue or stop
and prepare to brace it.
To flee an unknown is
to enter another.
- I doubt we can weather this.
- I agree.
How many entrances does
this garden have?
- [Ursula] Only one.
- Then we must defend
it with our lives.
- [Atwell] There's definitely
something wrong with them.
- Are you only just
figuring that out?
- Look at their eyes.
- Enough!
- Why are you doing this?
Stop it. Stop it, get
out of my way.
The new militia aren't
dancing. Move.
(guardian screams)
(guardian coughs)
(lock clicks)
(Ursula grunts)
(skeletons growling)
- What's wrong?
- There will be guards.
- Guards? This is a guild.
- The Cryptkeeper Guard.
- They're a myth.
Well, what are they guarding?
- The undead.
- Isn't that what you
regular Cryptkeepers do?
- [Cryptkeeper] We guard
against the dead from rising.
- That sounds like
the same thing.
- No.
No, Spirit Masters and
Necromancers may raise the dead
by bringing the spirit
back into the body.
The undead must steal
the souls of others
to live again.
One soul brings them to life,
to serve the Lich King
and two souls in the body
of one allows them to act
independently of the Lich King.
- Your guild must answer
for what it's done.
(Ursula panting)
(Goblin Hunter straining)
(crowd screaming)
- Atwell!
(villager screaming)
- [Guardian] Guardian
coming through.
Oi, bonehead.
(guardian grunting)
(skeleton gasps)
- [Speaker] In a city this big,
you'll always have creatures,
people or monsters
coming through,
ones you haven't seen before.
- But if they cause trouble,
how do you know how
to handle them?
- [Speaker] The Hunters'
Guild always suggests
killing through the eye.
But if something attacks me
and I'm not sure what to do,
I try to take its head off.
(Burrell screams)
(Burrell groans)
(villager screams)
(villager grunting)
- [Burrell] Atwell. (screams)
(Cryptkeeper crying)
- [Death] You must continue,
the one we seek is here.
(villain snarling)
(Goblin Hunter grunting)
(skeleton exhales)
(Goblin Hunter growls)
(Cryptkeeper 2 groans)
(Cryptkeeper 2 gasping)
(Cryptkeeper 2 chocking)
- Put pressure on the
wound. (pants)
It's not your time to die.
- [Death] Another
guard approaches.
(Atticus grunts)
(Atticus panting)
(Atticus grunting)
(Atticus panting)
Not dead. Hurry.
(breath shaking)
- [Atwell] You can do this.
(villager shrieks)
(Goblin Hunter growling)
- [Bludhorn] Two moons
have passed.
- [Burrell] And still the
report is far from finished.
Full accounts of what
happened out there
are hard to come by.
- [Bludhorn] Give me
the gist of it.
- The City Guilds have
been working with goblins.
A deal with the Cryptkeepers'
Guild allowed a goblin
to raise an army of undead.
His body was found.
A handful of witnesses
have come forward,
but the bulk of the report
is full of questions.
- Enough!
You awoke, as did
so many others,
with black spots in your memory.
Luckier than many who
died, were killed,
or who simply haven't
stopped dancing.
The sooner this nonsense
is put to bed the better.
Further questions are
not necessary.
The official word shall
stand, it was a sickness,
a dance of death.
Delirium will explain the rest.
- But the truth is-
- Irrelevant.
I will not have my city
contaminated by stories
of goblins,
undead uprisings and
guild mischief.
Give me the report.
Give me the scroll.
- We need to know the truth,
who hung that goblin
out by the big rock?
That was done to divert
our attention.
The rope suggests it was
someone with dealings
with the sea, wealthy,
was good rope.
- This scroll contains
all the sworn testimonies?
Your scribes have not
had time to copy it yet?
- Not yet.
- Good. You may go.
- People need to know the truth.
Until we understand
how this happened-
- That is none of your concern.
You are a tool, to be
used where appropriate.
- Then, well, (sighs)
I must ask that Guardian
Atwell not be transferred
to such a remote location as
Windshore Haven, her heroics-
- [Bludhorn] Heroics. Lies.
- They were verified.
- [Bludhorn] By an
unnamed child.
- But the scars on her.
- [Bludhorn] Theatrics.
- [Burrell] People will
need to know the truth,
Governor Bludhorn.
Someone must be held accountable
for this.
That's the only copy.
- Truth is what we make
it, this is politics.
- Truth is a heavy
responsibility.
So let's have it.
You hired the skeletons to
work for the Guilds for a fee,
important funds to replace
your trading ships.
You hired them as militia to
replace the army you lost.
You knowingly traded
with goblins,
hundreds have died
because of your actions.
- Me?
You allowed a goblin hunter
to get away with murder.
You failed to guard our people
from guild mismanagement.
You allowed a sickness
to flourish
where people danced
to their death.
We trusted the Guardians
and we trusted you.
- But-
- You want accountability,
you can have it.
I did my best.
You simply failed.
Get out.
Your wife was right
to leave you.
You sent your son off to
die in a ridiculous war.
You probably enjoyed fighting
in the streets, warmongery.
Taxes will be raised
to pay for the damage.
And I'll be sure to
tell the people
of those that failed
to protect them.
Out.
- [Burrell] What have I done?
- [Atticus] You speak of
taxes, my arrival is fitting.
- Who are you?
What do you want?
- Don't worry, I'm
not political.
I walk where the demons dream.
- What are you talking about?
- [Atticus] Where the undead
crawl from the darkness
whilst you turn a blind
eye to a goblin.
- Yes, we must love all races.
- That's why you ordered
the execution of the elves,
the massacre of the mermaids.
- We are at war with them.
- So not all races, just the
ones that bring you wealth.
- Guards!
- They're asleep.
They'll live. Not that you care.
It's just you, me, and
Guardian Burrell
listening at the door.
Come in.
- [Bludhorn] So you're
working together.
- [Atticus] No, we were
just on the same hunt.
We both sought the
Goblin Hunter.
- [Ursula] I can't
go on much longer.
- We fight to the death.
- What guild are you from?
What business do you have here?
- Death and taxes.
Something even you can't
bargain your way out of.
You wanted the truth,
Guardian, accountability.
- [Death] That is a goblin
who has become a Lich King.
This has allowed him to
use a very rare gemstone
and spirit magic to
split the souls of others
and bring life to the long dead.
It pushes through thoughts
of suicide,
then takes the souls of
those who've just died,
causing their bodies to dance,
yearning for their
souls to return.
Should the skeletons
suck out under the soul,
they'll be free to wander
as they will.
You must kill him, take
back what is yours.
- [Atticus] Mine?
- [Death] He has the
power of twins.
But I see no second head,
second body or other goblin.
You did a deal, did you not?
- This is preposterous.
A Lich King, a myth
we would know.
- [Atticus] You did know.
You were there, watching
the undead army take form,
for that is what you
were promised.
- For what purpose?
For-
- [Atticus] A lust for power.
The curse of many
a spirit master.
- I am not.
- Show me your arm.
You have the mark of the
spirit on you, don't you?
- Your apprentice is dead.
Mazus was killed by
the Goblin Hunter
for the same reason
I'll kill you.
- Mazus? Reason?
Which is? Trading with
a goblin. (laughs)
You threaten death.
Come now, what do you want?
Is that what you came here for?
- We will hang you, so all know.
- No.
His death is mine.
You will watch.
The governor has started
something as have we.
Tonight you will see his end
and the start of a new
arrangement of power.
- Who are you?
- [Atticus] We are the
justice in the shadows.
- [Death] Finish what you began.
Killing the Lich King will
destroy all the skeletons
who only have one soul and
stop their hosts dancing.
- We are the silent judgment,
we are the Assassins' Guild.
(Bludhorn laughs)
- Yes, a bunch of mercenaries.
So what's new?
- [Death] Nothing new.
A tale as old as time.
- Oh. Oh.
- [Death] Oh, yes.
- What was that?
- What?
- [Death] They can't hear me.
This is a moment that
is only yours.
For in the heartbeats before
your death you get to hear me
just this once.
A gift at the end of your life.
A life spent taking
warriors to their graves,
ships to the sea, wealth
from those who don't have it.
I care little until I did.
For you took death
and gave life.
Now the undead roam.
This is wrong, this
angered Death.
- It is your time to die.
A weak heart. And I've
poisoned the wine.
You wanted the truth,
Guardian, accountability.
Death is watching.
Death is here.
Do what you will.
But should you find this
token, know the death was just.
That'll be the Cryptkeeper
guards.
They're too late.
I have upheld my bargain, it's
time for you to uphold yours.
- [Death] I must do nothing.
- You promised me the
chance to see her again,
that was the deal.
- [Death] You do not make deals
with Death, you only serve.
You are as you said
the hand of Death.
- What do you want?
- [Death] You offered
your service to me.
I have taken them. You asked
for a chance to see her again.
A chance, not a guarantee.
- Let me make myself very clear.
The undead still roam.
I offer myself in exchange for
a guarantee to see her again.
- [Death] An exchange,
that I can do.
Your service is accepted.
All the freed skeletons must
be hunted and destroyed,
so their souls may return
to their rightful owners.
You will see her, for
her death approaches.
Feel the pull and follow it.
(Goblin Hunter groans)
(Goblin Hunter coughs)
(Goblin Hunter gasping)
(Goblin Hunter screams)
(Atticus panting)
- No!
(Goblin Hunter gasping)
- You never miss a good fight.
I thought you were dead. I hurt.
- This is not fair.
- Has life ever been fair?
- (speaks indistinctly)
didn't when I made war.
- What I heard was true.
- I had to see you again.
- Your trade with the
goblin worked.
- In a way.
- I didn't think it would.
After I did my service,
I served my years hunting
them for (speaks indistinctly)
a glimmer of hope that you might
still (speaks indistinctly)
terrible things to them.
- Stop. Stop.
You're here now.
(Goblin Hunter sighs)
- I got some lavender today.
(Atticus and Goblin
Hunter chuckle)
- Lavender fields.
- You sneezed like a wild kid.
Just the smell, it
makes me smile.
I've missed you so much.
- I just wanted to tell you-
- Yes?
- That I wanted to,
I waited.
I just wanted to tell
you once, just once...
- Tell me so.
- Wait!
Are you friend or foe?
- You choose.
(Cryptkeeper panting)
- Excuse me, I needed
help. (panting)
Food.
Fire, fire.
May-may I sit by your fire?
- [Atticus] I am dead.
I am dead. At least
I think I am.
Killed on the battlefield,
last thing I remember.
And now I'm here among the
stars, forced to watch you,
watch creation, watch the end,
watch it all.
Time is both irrelevant
and endless and slow.
It moves so fast when
you're alive, doesn't it?
But you can't hear me.
No one can. I'm alone.
You're alone when
you die, alone,
but not with your memories.
They're gone. Well, almost.
Three remain, three, just three,
and they start to drive you mad.
There's just so much
I wish I said,
so much I wish I'd done,
so many questions still.
And all I can do is watch.
Watch people with
power bring pain.
Watch those I love
make mistakes.
Watch. Watch what they
do, who they've become.
Watch.
- [Bludhorn] We tried
to fight them with nets.
We tried to fight
them with ships.
Our last assault was
from the beach.
We lost our entire army.
You may call it fool hardy,
but they were sacrificed
for the greater good,
because despite defeat
there, we are safe here.
The war has granted us that.
The weather has been kind.
Our fields are ready
for harvest.
- [Burrell] Many who signed
up for the war
worked in the fields,
Governor Bludhorn.
- [Bludhorn] Yes, they
will be replaced
by my new temporary militia.
- [Burrell] What?
(Bludhorn chuckles softly)
- [Bludhorn] I may have
been defeated,
suffered personal loss
of my trading fleet,
but we are far from defenseless.
(Bludhorn sighs)
I have made an agreement
with the far away land
to provide militia for the
city and to help in the fields.
- [Burrell] And these foreigners
are under your command?
- [Bludhorn] Yes, so to speak.
Do you know why we haven't
broken out into civil war?
- [Burrell] Dam?
(Bludhorn laughing)
- No.
You, the Guardians.
The people look to you
for law and order.
- Thank you, sir.
- Yes, but we need you
now more than ever.
There is great unrest
and there will be more
when we raise the taxes.
- [Burrell] But sir-
- [Bludhorn] Replacing
our army will be costly.
It must be done. There
are whispers of Orcs.
- Orcs?
- Keep that to yourself,
but keep an ear open for them.
These are strange times.
I believe only the strong and
the resourceful will survive.
We look to you Guardian Burrell.
Make our foreign friends
welcome and undisturbed.
Whilst the bodies of our fallen
are returned to the city,
emotion will be fragile.
Get out.
- Stop there, you thug.
You stole it, didn't you?
You may have gotten away
with stealing things
in Backwater Town,
but this is Iliad and such
things are not tolerated.
- [Thief] Is that so?
- That's so.
- [Thief] And what are
you gonna do about it?
- What the Bakers'
Guild will say I can do.
Eye for a pie.
Pie for an eye.
- (cackles) Really?
You're gonna cut me over
sake of stealing a pie?
- [Baker] I won't cut you.
(thief snickers)
- I know your kind.
All those looks, but break as
easy as a goblin takes a cane.
You won't cut me.
- You're right. I won't cut you.
- You see, I know people.
You're too-
- Butchers cut, us bakers slice.
- [Atwell] Bet you thought
you were gonna give
your retirement scroll.
- Oh well, plenty of years
left in me, eh?
Look tidy. No one is to
check the new militia.
You don't bother them.
They won't bother you.
Keep your eyes open for goblins.
- [Atwell] Nevermind
the goblins.
These new temporary
militia give me the creeps.
- Well, we'll get used to them.
Casket incoming, check
it for goblins.
- We should leave
the dead alone.
- [Atwell] We found several
goblins hiding in caskets
just two moons ago.
Best to check.
- Well said Guardian Atwell.
- [Sage] Please take a seat
and leave your weapon
by the door.
This is your first time.
- [Goblin Hunter] What
makes you ask that?
- [Sage] Oh, it wasn't
a question.
- Well. Playing your
part already.
- [Sage] Indeed.
- So how do we begin?
- [Sage] We already have.
- What's that?
Sage.
Seems ironic.
It is sage?
- I like the smell.
It helps me concentrate.
Now you, too, must concentrate.
Look me in the right
eye, please.
And breathe.
(Sage and Goblin Hunter
breathe deeply)
The world walks at a
pace set to the beat
of a dragon's wings.
If you can ask for much,
all shall weather
what life brings, for
the cost is ready.
I share now wisdom for youth.
Hold your nerves steady.
(inhales deeply)
It's a swap as old as
time, forgotten by most.
Drowned by Bacchus' wine.
But here in you, you live
with wisdom for years,
but forget you behind
with its angst and tears.
(Sage and Goblin Hunter
breathing deeply)
The trade is complete.
Wisdom for years.
- Complete.
But I didn't ask you what
I wanted, I had a question.
- Wisdom is not in the
lesson of things,
but in the knowledge that
all life brings.
How do you feel?
- Tired.
You look great.
(Sage inhales deeply)
- [Sage] Not bad for
242. (laughs)
- I only swap two
years at a time.
- It is the simplest way
to replenish my knowledge.
This is the body of a 40-year
old, the perfect number.
Now, ask me your question.
I'm sure we can find
the answer in my library
if I do not have it to hand.
- I want to know how
goblins hide their smell.
Any that enter the
city illegally
must be using something.
They stink.
You smell them before you
see them out in the forest,
so when they travel together.
But here...
- To answer that question
would surely mean
the death of many.
- It will be costly to some,
but that is the price
of knowledge.
For one so wise,
you took me for a fool.
I played the innocent.
You bought it.
You wanted me to be.
Now, Sage, we made a deal.
Tell me.
- I didn't think I would
be asked a question
where the answer would
result in blood on my hands.
- The blood will be on my hands.
A sin I suffer willingly. Speak.
- Death.
The answer is in death,
burnt by death walkers
to hide the smell
of the dying and deceased.
(Sage inhales deeply)
- Rosemary.
- It is burnt all around
the city so often,
you hardly notice it.
When made into oil,
it is quite potent.
I doubt you would've
noticed it at all.
Associating death with their
kind so much as you do.
(Sage inhales deeply)
Now, get out.
- No witnesses, other than
the one that saw the theft.
- [Atwell] He's missing
his bones.
Someone must have noticed that.
- What?
- He's missing the
bones in his arm.
Stealing a pie doesn't mean
he can steal his bones.
- I wouldn't want to.
I took his eye. That was it.
- And half his head.
- He moved.
(Burrell groans)
- (sighs sharply) You can
take this up with my guild.
- No, we have quite enough
paperwork from your guild
at the moment as it is.
We have a witness as
to the thieving.
It'll stand as that.
- [Atwell] But sir-
- The missing bones,
we'll file a, a-
- [Atwell] A missing
property scroll?
- (laughs) Yeah. Very good.
You can go back to work.
We may have more questions.
- What about compensation
for my pie?
(Burrell scoffs)
- I don't think he can
compensate you any further.
Should you wish to
press the matter though,
we can't escort you
to the station.
- [Atwell] File a
grievous complaint scroll.
Can you read? It's a long one.
(baker scoffs)
Sergeant, shall we sell his
body to the medicine man,
or leave it to the snatchers?
- [Bystander 1] Hey,
watch where you're going!
- [Bystander 2] What're
you doing, you daft kid?
- Back home we would've
buried him.
You choose.
- [Atwell] I'd rather not.
- Sell him to the medicine man.
- [Atwell] Where are
we off to next?
- The big rocks.
Rumors are there's a goblin
apothecary hanging around there.
First though, we might as well
make the most of traipsing
all the way over here.
Do you wanna share half a pie?
These were my son's favorites.
- Hello.
Hello.
- [Atticus] Hello.
- [Goblin Hunter] Hello.
(voice echoes)
Hello. (voice echoes)
- [Atticus] Hello!
(voice echoes)
- Hello.
(hiding child panting)
(Goblin Hunter snarling)
Skulking in the shadows is
a dangerous business child.
- I wasn't skulking,
I was hiding.
- From what?
- The new militia.
- They're not dangerous.
- They are. They don't sleep.
Why were you skulking?
- I was looking for
the Flower Hunter.
Don't sleep, you say?
Do you know the Flower Hunter?
- He's gone.
- I can see that.
- Shut it up last night.
This morning he said he
was going to the stream
before heading off.
It wouldn't say more than that.
- The near one or the far one?
- Why should I tell you?
- Mmm, Why not?
- The far one.
- For that, I shall give you
a token.
(breath shaking)
You look like you
need a good meal.
Everyone sleeps.
- [Death] Curious.
- [Atticus] Hello.
- [Death] You are still
connected to the living.
You avoid me even now.
- [Atwell] We're too late.
- Stating the obvious
is not helpful, Atwell.
Nor does it make you appear
as smart as you would hope.
- [Atwell] Just speaking
the truth.
- No, you're just makin' noise.
The truth is that
rope was oiled.
It means it's a fisherman.
There's blood on the ground.
It means there was a struggle.
Can't hear the crows,
means there was a commotion,
probably quite recent.
It's a big goblin, means
it was young.
Hasn't even started shrinking
with age at all yet.
There's no sign of
trade, goods, contraband.
- [Atwell] Means he were robbed.
- Possibly, or this is a setup.
- [Atwell] What's that?
- A clue that this
isn't a robbery.
- [Atwell] Is that
a gemstone blade?
- Worth a small fortune.
What do you think it does?
- [Atwell] Well, that's
a bunchy blade.
If used on a living thing,
it'll scream.
That's carried in
self-defense to alert others.
- Didn't even have a
chance to draw it.
No one claims it in two
moons time, it's yours.
Useful thing to carry.
- [Atwell] That's useful
for anyone to carry.
Magic senses magic.
If you were to come up
against a magical foe,
you'd have more chance
of hurting it with that.
- (laughs) I come up
against a magical foe,
I'll do the sensible thing: run.
Come on.
- [Atwell] Don't you
want to cut it down?
- It's a goblin!
- [Atwell] And?
- I go near that,
my wife and kids won't
let me in the house.
- [Atwell] I hated
goblins that much.
- The smell of 'em, yeah.
Cut it down if it pleases you.
- [Atwell] Nah.
- Let's get to the fishin'
boats then.
You should really be heading
investigations yourself.
- [Atticus] Who are you?
Where am I?
- [Death] You are here.
The in-between.
I am the cartographer.
You know me as death.
- [Atticus] I'm dead.
- [Death] Almost.
I have yet to decide.
- [Atticus] What are
you waiting for?
- [Death] I've been busy and
you have been cheating me.
- An empty store and out
looking for more.
You look like you're
prepping for a journey.
- A visit from the
Goblin Hunter.
An odd day indeed.
- Mm. Very formal.
- (sighs) Your reputation
is growing,
if you know you by any
other name now.
- (sighs) Is that so?
- There was a time
many years ago
that you even smiled
when you greeted people.
Now I suspect you
prefer your name
and your past being a mystery.
- It's good for business.
Keeps things simple.
- You cause unease.
How is that useful?
Goblins get wind of you
and flee the city.
- I prefer to hunt them
in the countryside.
- Hunt.
It's good to see you.
- And you.
What's wrong?
- It's wise to watch
where you step these days.
- That sounds like a warning.
- Goblins mean gold
and silver to some.
You might be paid to kill them,
but that harms other
people's profits.
You got very good.
Better than I think the
city were expecting.
I wouldn't be surprised
if some started hiring
people to kill you.
I've had a lot of clients in
Iliad. I've heard many things.
- Many clients that like
to buy rosemary?
- It's a very common herb.
All sorts of uses. All
types of clients.
- Well, who buys your
purist and best?
- This isn't a friendly
chat, is it?
- What do you mean?
- It's starting to feel
like an interrogation.
- My dear Flower Hunter,
you are prickly.
- I'm wary.
Every rose has its
thorns. Don't be offended.
- [Goblin Hunter] Rosemary
has no thorns.
- Very good.
You won't get names from me.
- [Goblin Hunter] I found
you've shut up shop.
Not a petal in sight,
and you're here
picking as if you've
nothing left, acting oddly.
- I am a member of the
Hunters' Guild.
It's forbidden to harm
another member.
- [Goblin Hunter] You
deal with goblins.
- No, I don't.
- [Goblin Hunter]
Lie to me again
and I'll cut out your tongue.
- I don't. Not directly.
- Direct enough for me.
Do you have lavender?
(Goblin Hunter sighs)
- [Flower Hunter] If
others deal with goblins,
that's their business.
I can't be held responsible.
I'm not responsible.
- Alive is richer than
dead. Is it not?
- Come now, I just
flagged a warning for you
to watch your step.
No names, just advice
when I can.
- I always watch my step.
Name.
- I can't. I've cleared out.
- [Goblin Hunter] So it
shouldn't be so hard.
(Flower Hunter sighs)
(Flower Hunter speaks
indistinctly)
- I don't know what it is.
But I haven't sold so much
rosemary since the last time
the black death arrived.
The guilds stockpiled it.
They all knew what was coming.
Guilds know before the people.
Something is happening now.
Orders from everywhere,
I could barely keep up.
And now, now I am out.
- [Goblin Hunter] And
where do you go?
- Please, leave me be.
The hunters will be
the hunted soon enough.
- [Atticus] So it worked?
- [Death] Oh yes, it worked
until the last moment,
when you were distracted
by helping another
on the battlefield.
That is why you are here.
- [Atticus] Obviously.
- [Death] Not quite.
Life and death is mapped
in the stars.
Your star is no longer there.
By cheating me, you've
cheated yourself.
- [Atticus] So, where do I go?
- [Death] Nowhere.
You are here, the in-between,
forever.
- [Atticus] But...
- [Death] But I have
a deal for you.
- The resting of ash from
a life that ended before
touches you now,
so that the before entwines
with the now,
so you may leave for the beyond.
So many dead.
Without your courage,
perhaps I would not be here.
(Atticus shouts)
(Cryptkeeper whimpers)
(Atticus coughing)
- Water.
Oh, thirsty work, this
dying business.
- I must kill you.
That's my job.
The Cryptkeeper's Guild
shall ensure that no dead
return to harm the living.
For cowards, you
must stay alert.
Those who pretend to
die shall receive
a spike to the heart
or a scythe to the eye.
- Do what you must, but
coward I am not.
Die, I did, and I don't
fancy doing it again.
So, perhaps
I should kill you.
Or we could dance.
Coward.
An easy word to call others
when it's not you in danger.
Think on that.
(Goblin Hunter whistling)
(birds chirping)
(Goblin Hunter sighs)
- Let's make this simple.
Three of you (clicks tongue)
ate garlic this morning.
Two don't know how to
wash properly, and...
- Oh. You're very clever.
That's what they said.
"Three crossbows, five
blades, two spears?
Might not be enough," they said.
- Good positioning.
- What?
- Three archers in a triangle.
- Is that so?
- Blades close.
- You've had military training.
If I take you alive, I
get double the reward.
- I'm a member of the
Hunters' Guild.
I'm protected by the King.
- [Assassin] You used
to be a member.
Your membership has
been revoked.
Seems you like to kill
goblins, not hunt them.
- I serve the city.
- No, you don't.
Governor Bludhorn
declared it this morning.
Soon goblins will have
the same rights, like us.
That's why we're
here. (chuckles)
You're now a criminal,
with a bounty on your head.
Seems you hung a goblin by
the big rocks this morning.
- I don't hang goblins.
- [Assassin] Oh, save it.
Save your lies for
someone who cares.
There is no escape.
- On my path, there is
no escape. Only death.
(assassin whimpering)
(attacker groans)
(assassin chocking)
(attacker screaming)
(attacker grunts)
(Goblin Hunter snarling)
(attackers groaning)
(attacker coughing)
You may yet live.
Put pressure on the wound.
You, on the other hand...
Sure, you'll be fine.
I need to know who sent you.
- Don't tell her.
Don't tell her.
- Tell me, or we'll see
how long your guts are.
- [Attacker] You're a monster.
- Oh, says the man who
just tried to ambush me
with several others.
- We've all heard about
what you do.
What you do to the
goblins you fight.
Judge, (breaths heavily)
Chief of Peace, and ax
wielder all in one.
You're no better than others-
- Don't, don't tell her!
Don't tell her.
- Too late. He'll pass
out from the pain.
He's about to die. See?
You're the one that's
gonna tell me.
- From the Guild of Bakers.
- You're not from
the Bakers Guild.
- Yeah. We're all from
the Guild of Peacekeepers.
(Goblin Hunter chuckles
sarcastically)
- [Goblin Hunter] Your
Guild took a bounty?
I thought that was beneath you.
- It wasn't a bounty,
it was a Guild-to-Guild
escort request.
The Bakers asked to
escort you in.
Or, I guess, I get the
Guardians involved.
- You attacked me.
- You don't believe me?
Check in the satchel.
And in it, you'll find
a pie. Good one.
I was saving mine. (breathing
heavily)
It's got their mark on it, see?
(attacker groaning)
We were paid in pies.
A full one each.
Serana got two for setting
the deal up.
- [Goblin Hunter] Garlic.
- I think I'll eat mine now.
- No. You won't.
- (inhales) Why not?
- You're about to die.
That spear went straight
through you.
Whilst you held one side,
you bled out the other.
(attacker sniffles)
- But you...
- Oh. I gave you hope.
Now I take it away.
Give me a name.
- Please.
- [Burrell] That's a
warrior's casket.
- [Atwell] How do you know?
- It's the same as my son's.
The last thing me and
my wife did together
was confirm it was him.
- That one is marked to
go to Backwater Town.
- [Atwell] Have you
made your report
to the Cryptkeepers' Guild?
- Of course.
They'll probably discipline me
tomorrow once they've
reviewed it.
Or worse.
- Now, we'll need a copy.
Take it down to the sentry hut.
We need to continue
on to Fisher Cove.
Important business. Stand
up when I'm talking to you!
- [Cryptkeeper] I should
have killed him.
That's the first rule!
I just (cries).
- All the training you
like never matters
until a thing actually happens.
- [Cryptkeeper] I'm
responsible for him escaping.
- [Atwell] Yes, you are.
Now, make your report
to the sentry hut.
Sulking and tears won't
help anyone.
- Bit harsh.
- [Atwell] Not really.
- I wasn't asking.
I was telling.
- [Atwell] Have a job,
do it. It's simple.
- Is that so?
- [Death] I hold my side
of the bargain.
It is time for you
to uphold yours.
- [Atticus] One does not
simply walk into the lodge
of the Cryptkeepers' Guild.
- [Death] Why not?
- [Atticus] You need to
know where it is first.
Their secrecy is legendary.
- [Death] I should think so.
Death holds many secrets.
- This takes a little
getting used to.
How do I find their lodge?
I could kill someone.
- [Death] Not if it's not
their time to die, you can't.
- But finding a freshly
dead body isn't easy.
- [Death] I did not bring
you back from the in-between
because this was easy.
Concentrate and feel
the pull of death.
It is all around you.
I shall awaken your
senses to it.
- [Atticus] I feel it. The pull.
Cryptkeepers tend the
scene of death.
I might be able to
interrogate them.
- [Death] Good.
- [Atwell] Why would you
want to live out here?
Cold and miserable.
- Trade. (blows raspberries)
After a long day's fishing,
the Fisher Cove allowed sailors
to store their catch,
so it would be cool for
the next day's market.
Place soon got built up.
That many people meant
boarding houses, taverns,
food courts and, of course,
bureaucracy moved in.
Good for us, highly organized
and incredibly safe,
as it's all managed by
the Guild of the Sea.
- [Atwell] My mother
always speaks fondly
of the infamous Blue Market.
- [Burrell] Those days
are behind us.
Piracy was rife. Good
riddance to it.
Guardian Hotspur lost his
right hand to a pirate pixie.
Vicious things.
If a guild's run well,
it benefits everyone.
You know it's run poorly
whenever you have
some with too much and
others were too little.
Guild of the Sea shares
their bounty with all,
and to be a member's a
thing of great pride.
Miserable, it is not.
- [Atwell] By the sun and moon.
- [Burrell] Worth weathering
the cold for, isn't it?
(Atticus groans)
(Atticus pants)
- [Death] That is
a passing over.
An old man nearby has died.
His spirit has moved on,
gone quickly, died happy.
Feeling the first, always,
its hardest.
You won't notice it again.
- And happiness lingers,
pausing death's fingers.
'Tis folly to be so,
the happier you are,
the quicker you go.
- [Death] Very accurate.
- That's why spirit users can
only contact unhappy spirits.
- [Death] Indeed. I
don't use such spirits.
The longer they stay, the more
powerful they may be to them.
(bystander screams)
This is not the death you've
felt. This is another.
- [Atticus] I didn't feel that.
- [Death] Somebody has
stolen her soul.
This is wrong. Very wrong.
- [Guardian] A Cryptkeeper
will be along soon, no doubt.
They always turn up swiftly,
the unexpected deaths.
- What happened?
- Poor lass must've
slipped and fell, I guess.
Quite the drop. Horrible death.
You know her?
- Perhaps.
- Stay here then.
Cryptkeepers will
be on their way,
will want to speak to you.
What did you do to her?
- Nothing.
(corpse yipping)
Guardian, go get that body back!
You! Stay here.
Cryptkeepers will want
to speak to you,
find out how you made
that body run away.
- [Guardian 2] Second
dead body I've seen dance
since those creepy new
militia arrived.
Never buy from the locals,
never even talk to you,
and more arrive every day.
- [Atticus] What happened?
- [Death] That girl must
have killed herself,
if it wasn't her time to die.
Her soul has been stolen
at the moment of her death,
and now her spirit is
trapped, trying to get out.
That's why the body
makes the dance of death.
Her spirit cannot escape
whilst the soul is still
in this realm.
- Yes, that sale is one of mine.
I'll check my ledger for you.
- Very good of you.
- Can I ask why you cut it?
Fine rope like that should
last you quarter of a lifetime.
- It's a murder weapon.
- Well, that makes no sense.
- [Atwell] Why?
- It's a sea oiled rope.
It's good for long voyages.
Heavy, but quite buoyant.
It's not a good rope for
killing anything.
Anyway, I don't need to look
in my book of allowances.
I can already tell you,
it's expensive. Very.
- Well?
- There we are, right
at the bottom, and...
It's a Guild.
I ain't supposed to share
information about
Guild purchases,
not even with the Guardians.
- [Atwell] I am meant
to share information
on people who supply
weapons used in a murder.
I'd hate to be forgetful
of that.
It's a 24-day trade-in
suspension, isn't it?
To allow for a Guild
investigation.
- Yes, I believe so.
24 days. Yes.
- They call me Tasker
because I do the task,
and I do them well.
I ain't done nothing
to get in any trouble,
not once since leaving
Backwater Town.
Ever.
- [Atwell] Well, I tell
you what then, Tasker.
You go back to oiling your rope,
and I'll close your
ledger for you.
- [Burrell] Well?
- I see you wear the mark
of Hunters' Guild, too?
I know some people frown on
coming here, the Silent House.
I've only been once before.
Thrice, if I'm telling
the truth.
I hunt rats.
Want to make my mark by
finding the nests.
If it takes me more than
a week, then I come here.
One full token for the
truth of one item.
I barely make ends meet
if I come here too often.
But it's an investment
in my reputation.
They should be paid less,
in my opinion.
Or at least make it cheaper
for those of us starting out.
- Do you know how a
Soothsayer gets their power?
- Born with it.
But the price is they
can't hear anything.
I was told if they have
a child that could hear,
they let a centipede enter
their ear and eat away
until the world is silent,
just to see if they have
the skill or not.
It's savage.
- And most do not.
- But they still get a job in
a Silent House, don't they?
Lucky things.
- Have they not paid
a high price though?
One that deserves to be
treated with respect?
Truth is as valuable
as it is deadly.
- Deadly?
- You are a Guild member,
new and young.
You're not honing your
skills, but cheating.
You build a reputation on lies.
You bring dishonor to
yourself and to our Guild.
No Guild member comes here,
unless they must reveal a lie.
(laughs) I'd heard
rumors the Guild
are making it too easy
to be a member.
You're the proof.
Do you know the penalty
for falsifying-
- All right, move
up. You're next.
- Shut it.
Do you know the penalty for
falsifying a hunt report?
Death.
We are the oldest Guild
for a reason.
We uphold our values
till the death.
Recite the creed.
- Where the wild may wander
and the wind shall thunder,
none shall...
None shall stray from
the hunt of the prey.
- You are straying.
Back to your hunt, rat-catcher.
Something to say?
- [Death] We must hurry.
- [Atticus] They said I
shall speak to a Cryptkeeper.
We must wait.
You enjoy making me
wait, don't you?
(Atticus chuckles)
(speaker giggles)
- Truth awaits.
In return, serve a secret
to the rest.
Tie your parchment to a cord,
and know its truth must
pass the test.
Do not worry, I cannot read it.
But I feel the cord is happy.
Behold the truth.
Put your boot on the floor.
Good.
- [Soothsayers] Before
I hold this object-
- [Soothsayer] Before
I hold this object-
- Know that the truth-
- Know that the truth
is all I can say.
No other words may
come this day.
- [Soothsayer] Know
that the truth.
- No other questions.
- No other questions.
- No speculation, all
you shall hear
is the truth's articulation.
- [Soothsayer] All you
shall hear is the word-
- No other words-
- Is the truth's articulation.
- [Soothsayer] Put your
hand through the screen.
- All-
- And think of the question
and form it in your mind.
- [Soothsayers] And think
of the question.
- [Soothsayer] Put your
other hand on the object.
And our trio shall bide.
- [Soothsayer] And think
of the question.
Form it in your mind.
- And our trio.
- [Soothsayer] Put your
other hand on the object-
- [Soothsayer] For the
truth, we can find.
- [Soothsayer] Shall find.
For the truth...
(Soothsayers gasping)
- [Soothsayer] Where
did this travel today?
- [Soothsayer] Where
did this travel today?
- Where did this travel today?
- [Soothsayer] Where
did this travel today?
- [Soothsayer] No, not very far.
Not very far.
Worn by one, it saw the
sunrise on the cobbles.
- [Soothsayers] Sunrise
on the cobbles.
- Lingered in the shadows,
(gasping)
trudged through the town
by the Wicker Street.
- The Anvil Street.
- The Anvil Street
to a building.
- The Anvil Street.
- [Soothsayer] The
Guild of Bakers.
No! No!
The Guild of, uh, (gasps).
(Soothsayers crying)
- [Soothsayer] Out of
the city, into the woods.
- Men out of the city,
into the woods.
- Into the woods.
- That is your truth.
- To your hand.
- Out of the city-
- That is your truth.
- Into the woods.
- But you missed a bit.
But you can't hear
me, obviously.
- Silence! Forbidden
is the fruit of speech.
Bow your thanks and leave.
- [Soothsayer] Another's
love. Turn you around.
(voices screaming)
(Soothsayer whimpers)
- Dark storms.
- Dark storm.
- Took your heart and goblins
fought was your fresh start.
- [Soothsayer] Storms
took you apart.
- Goblins fought-
- Death
(voices scream)
lives in the eye yet.
Lost-
- [Soothsayer] Lost.
- from you is your guiding star.
- Stay your blade.
- Stay your blade.
The end is nigh.
- [Soothsayer] You have one
last chance to turn your blade.
- [Soothsayer] Dare not
slay danger in the iron.
- [Soothsayer] Dare not
slay danger in the iron.
- All is lost when
you feel rage.
You've one last chance
to turn the page.
Stories flow...
- [Soothsayers] And oft go awry.
- [Soothsayer] Life is lost-
- [Soothsayer] Life is lost-
- [Soothsayers] When
hope doth die.
- Well, (sighs) that was-
- [Line Keeper] Leave.
- This dancing sickness
is caused by foreigners.
- You think he caused it then?
- Might be a mage.
Worse, might be a spirit master.
- He might be gathering his
strength to do that to us.
- [Death] They are armed.
You are not.
You are one. They are many.
Death pulls towards you.
- Yeah. I feel it.
- You wanna wait around and
be turned into a dancing pleb?
We should stop him
now, for good.
- [Death] You'll feel
that death blow
before it lands as
you always have.
This is as much as
I can help you.
- Understood.
What's the delay? Is
there a problem?
- Yes, you. None of the
locals recognize you.
We all know the girl.
What did you do to her?
- Nothing.
She's too close.
(Atwell groans)
They're crowding me.
Need to make some space.
(grunts) This is sharp
enough to go
through the eyes into
the brain, dead.
- [Death] You can't do
that. It isn't his time.
- [Atticus] Oh, come on.
Now you tell me. (grunts)
So I'm employed by death but
I'm not allowed to kill. Fine.
(guardian grunts)
- [Death] You can't kill
them, but they can kill you.
- [Atticus] Well, if you're
just going to stop me
when I'm about to kill someone,
I might as well not
bother. (grunts)
And you can be assured, I'm
going to give as good as I get.
(Atticus grunts)
(guardian groans)
- [Death] Don't be childish.
- [Atticus] Childish?
- [Death] Death pulls
towards you now. Feel it.
- You're a dead man.
(guardian grunting)
- [Death] Oh, fancy.
- [Atticus] Oh, shut up.
- [Death] Behind you.
Stay focused.
(Atticus and guardian grunting)
It's not his time to die.
- Fine. I don't like
fighting by your rules.
I prefer mine.
Rule one, turn first.
- We'll wait for backup.
- [Atticus] I...
- [Death] It wasn't
their time either.
- [Atticus] So many.
- Did you do those ones too?
- No. I ...
- [Death] This is beyond
the powers of a mere mortal.
(corpse chokes)
(Atticus panting)
- This is madness.
You're coming with us.
You pay for-
- I suggest you go after them.
- You're coming with us.
- [Death] You're not.
- This is not of my doing.
A wickedness such the dancing
death is beyond my abilities.
Breaking every bone in
your body is not.
If you waste a second
more of my time,
I shall see you bleed,
snap, and snivel
before I'm finished with you.
Would that satisfy you, sir?
- We'll find you. You'll pay
for what you've done here.
You lot, come with me.
We can't have Guardians dancing.
We'll bring shame on us all.
- You.
- I know nothing about goblins.
The House of the Boat
does not work with them.
We never would.
None on Anvil-
- I can smell
that you're lying.
- Who says such things?
Tell me now.
- No, I can literally
smell that you're lying.
- What?
- Rosemary. So much of it.
- I...
I like the smell.
Can a man not like the smell?
- Goblins work in clans.
Whatever deal you have with
them may be an advantage to you,
but it's part of a bigger
scheme by them.
You can never trust a goblin.
- You can't trust humans.
- How many do you have?
You think you're
protecting them,
but when I ask this next
question, they'll kill you.
- [Goblin On His Head]
Queenie human telling lies,
checking pigs.
He's popping poppies.
All humans want. They
wither with their wordies.
- You'll have to get
past me first.
- Remember where you
first met this goblin?
Must've been a while ago.
- Goblin.
Darren told us not want
the trickster to know this.
Don't tell the trickster.
Trickster is tricking
us to find more goblins
and kill us all.
No.
- This is Slither.
- No.
- The slayer of goblins.
- [Goblin] Don't say. Don't
think, don't even think it.
- What?
- No.
Mustn't say, mustn't think.
- I remember
like it was yesterday
and I'll never say.
- Too late.
- Stop.
Stop, no.
- Slither has the stone
of the Wyvern.
- [Goblin On His Head] It lets
her listen to your thoughts,
when it creeps, does Slither.
Don't think. Stop thinking.
You've got to stop.
Stupid humans, always
getting us into trouble.
You're not going to catch
me, slow humans.
(goblin shrieks)
(Goblin Hunter grunts)
- You have a mess to clear up.
Official Hunters'
Guild business,
whether they like it or not.
- What mischief is this?
We need to get going.
- What's happening?
- I have no idea, but when
my gut says to move, I do so.
(Cryptkeeper crying)
- Stop. This is the way
to the Bakers' Guild.
Do you think me stupid?
I know these back roads.
I was stationed in Emia, had
six months basic training.
18 months in close
company. Stop it.
- I'll tell you where to go.
- No, you lead me. You live.
That's the deal.
- I don't want to.
- We're all doing things
we'd rather not right now.
- No. I mean, I don't
want to go back there.
- Why not?
- I swore to do right by the
Guild to follow its rules,
but I broke the rules.
I don't care because, because
they broke them first.
- What do you mean?
- Goblins.
- What do you mean, goblins?
- They're controlling the Guild.
- What?
- They have a gemstone.
They're controlling
our Guild Master.
- Controlling.
- She's a spirit master.
Sometimes useful for
a Cryptkeeper.
A good thing, but not this time.
Not now. Not like this.
- [Death] This is who we seek.
- What is it?
What happened?
You can tell me,
you're safe now.
- You won't believe me.
- [Spirit Guide] I'm
glad you came.
- [Ursula] You thought
I wouldn't.
- [Spirit Guide] All
paths are unclear today.
- [Ursula] Come now.
You're the greatest Spirit
Guide I know.
- [Spirit Guide] Don't
flatter me.
- Flatter.
Is it not fact that you
seem to know our fates
as easily as you know
what we dream about?
It's a trick that has brought
you wealth beyond compare.
But yes. Let's cut to the chase.
I reviewed the scroll you sent
and your latest demands are
beyond the talent of
flattery to grasp.
Inviting me here better
not involve ambushing me
for more than you already seek.
- I invited you here to
formalize the alliance
between our guilds and to
offer you the opportunity
to bring your considerable
wealth and support our growth.
- [Ursula] What growth?
- Leave us.
The world is about to change.
It can no longer keep
hidden what is happening.
I could use your guild, Ursula,
your funds, your members.
You may either work for
us or not at all.
- That sounds like a threat.
- Indeed. Threats from
one guild head to another.
Exciting.
- [Spirit Guide] This is
private property. Get out.
- I'm a Hunter on official
business of the Hunters' Guild.
- [Ursula] I know not
of this business.
As the master of the Bakers'
Guild, I'm very busy.
You may contact the office
for an appointment, Hunter.
- [Spirit Guide] This
is the Goblin Hunter.
Your reputation precedes you.
- Merciless and cruel.
Quite the reputation.
- I come with a simple question.
- We have no goblins here.
- I shall take my leave.
Allow you to talk more openly.
- [Ursula] Not like you.
- [Spirit Guide] This hunter
is obsessed with death and yet
death hunts you.
Your soul is hurting, Hunter,
pains me to be near you.
(Goblin Hunter sniffs)
(Goblin Hunter exhales)
- You smell of rosemary.
- Do I?
- [Ursula] What are
you on about?
- Rosemary oil?
Who buys it from you?
- [Ursula] What?
What is this? What's going on?
(crowd chattering indistinctly)
- [Atwell] Sergeant
on the block.
- Those who are finishing
their shifts.
Dancing, any reports?
(voices overlapping)
- [Atwell] One at a time.
- Didn't have to take a
shift to seen it, Sergeant.
It's everywhere.
Mobs are forming.
- While dancing?
- If you can call it that.
Convulsing mob.
(voices overlapping)
- [Atwell] Quiet down, shut up.
- What about missing bones?
Well?
- There's been reports,
we didn't have time
to follow up.
They were waiting for
the next shift.
- Didn't have time.
- It's been a long
day. Shift's over.
- No, day's about to
get longer. Gear up.
I want all Guardians in
uniform on the streets,
no exceptions.
Something is happening.
People need to see
a firm presence.
Check out those reports,
come directly to me.
- [Guardian] Where will you be?
In the back with your feet up?
- [Burrell] I'll be
coming with you
and I'll be bringing
our Orcus spear.
- The Orcus spear. Well,
you think it's that serious?
- This stinks of magic.
If ever there was a time to
use gemstones, this is it.
As Speaker of the Guard,
I expect you to wield it.
You can unleash that power.
- [Atwell] I've never
done it before.
- We're never ready
until the precise moment
that we are needed.
This is your time.
Get the spear.
- There should be guards here.
- [Atticus] Careful
now, words are weapons.
Wield them wisely.
Or one day I'll find you,
and I'll say those three
little words.
- Rosemary oil is sold
all over the city.
It's a running joke
among the populace,
is it not, that we sell more
oils than we do baked goods?
- [Spirit Guide] I shall
take my leave.
- You stay. You invited me here.
Well, it's not a joke.
It's a fact.
The essence of something
once diluted
is worth tenfold what
it once was.
The trick is diluting
it with something
that is a cheaper oil.
I do not do business
with goblins.
Have I suspicions? Yes.
The Cryptkeepers' Guild,
they deliver us oil
and in return
we deliver them rosemary oil.
- Which you have paid
handsomely for.
- Yes, too well, recently.
- [Spirit Guide] You're
selling me out.
- All good things must
come to an end.
Is that not so?
Mazus here is our go-between
with the Cryptkeeper's Guild.
Since their last Guild
Master disappeared,
Mazus has risen swiftly
up their ranks.
- I came here to offer
you partnership.
- Partnership. No.
The stench of your dealings
have brought the nose
of this dog here.
You underestimate me constantly
and frankly I've had enough.
The rumors of what you
get up to down there are-
- [Goblin Hunter] Down there?
- [Ursula] The Cryptkeepers'
Guild
is directly below our guild.
- [Spirit Guide] It's a good use
of abandoned cellars and caves.
- Or we make a good front
for nefarious deeds.
- Oh, enough. Enough.
Your time is at an end.
This Hunter has had
her membership revoked.
You have no authority here.
The Guilds are finished.
The goblins have bought
us a Lich King,
ruler of the undead and your
greed has allowed it to happen
right under your feet, Ursula.
Goblins can't be trusted
is how the saying goes.
Well, truly, it's weak
people that can't be.
(Cryptkeeper gasps)
- They're moving.
- Who are?
- The army, the undead army.
Only a fraction of them
are around the city.
Watching.
Some of them work in the field
watching, making sure that
the army grows undiscovered.
They'll come this way.
Some of them are bound to.
- I'll protect you.
- [Death] No, you won't.
Fight here now, you both die.
- On second thoughts, we
need to do something else.
- [Death] Yes, you
must find a way.
- We could hide. Hide.
- Perhaps.
- [Death] They are the undead.
They cannot hear you, but
they will see you if you move.
(Cryptkeeper crying)
- I smell goblins. (shushes)
Listen to my voice.
- They'll kill us all for
working with the goblins.
- Let me tell you a secret.
I did a deal with a goblin
once, with my father.
(Atticus shushing)
Breathe. Breathe.
Listen to my voice.
Look in my eyes.
I'll tell you what happened.
Listen to the words. The words.
Focus on the words. (shushes)
So winter's day.
My brother and I, twins, we are.
Same eyes, same face.
We knew the law. No trading
with a goblin.
But I was being sent across
the Arcane Sea
to fight in the Mermaid Wars.
That's right. Certain
death awaited.
My brother, Orion.
He had heard of a goblin
who was seeking out twins.
He wanted to take the bond,
the special bond that
only twins have
and remove it into a gemstone.
I loved that bond, but I
was facing certain death.
- What could be worth
such a gift?
- The goblin promised
that I would be able
to see and hear death.
Seemed like a fair trade.
We all know goblins never lie,
so we knew what he
offered was true.
But you can never trust a goblin
for you only see and
hear death when you die
or are about to.
- [Death] Careful.
Stop moving.
- You are dead.
- Not at the moment.
But I did see,
and so I was asked to come back.
I think to finish what
your guild has started.
- [Death] You must go now.
- We must go.
- [Death] Now.
- Take me to the goblins.
- Prepare to face a
new power in this land,
for death is coming.
(Spirit Guide whimpers)
(Spirit Guide choking)
- I do not fear death.
I deal in it.
- [Ursula] Am I to be next?
- Ever worked with the
Peacekeepers' Guild?
- Never. Our guilds
don't get on.
Why?
Am I to be next?
- No. You've been telling
the truth.
I value that.
- [Ursula] Then we should leave.
- When a storm comes
and you're on the hunt,
you either weather it
and continue or stop
and prepare to brace it.
To flee an unknown is
to enter another.
- I doubt we can weather this.
- I agree.
How many entrances does
this garden have?
- [Ursula] Only one.
- Then we must defend
it with our lives.
- [Atwell] There's definitely
something wrong with them.
- Are you only just
figuring that out?
- Look at their eyes.
- Enough!
- Why are you doing this?
Stop it. Stop it, get
out of my way.
The new militia aren't
dancing. Move.
(guardian screams)
(guardian coughs)
(lock clicks)
(Ursula grunts)
(skeletons growling)
- What's wrong?
- There will be guards.
- Guards? This is a guild.
- The Cryptkeeper Guard.
- They're a myth.
Well, what are they guarding?
- The undead.
- Isn't that what you
regular Cryptkeepers do?
- [Cryptkeeper] We guard
against the dead from rising.
- That sounds like
the same thing.
- No.
No, Spirit Masters and
Necromancers may raise the dead
by bringing the spirit
back into the body.
The undead must steal
the souls of others
to live again.
One soul brings them to life,
to serve the Lich King
and two souls in the body
of one allows them to act
independently of the Lich King.
- Your guild must answer
for what it's done.
(Ursula panting)
(Goblin Hunter straining)
(crowd screaming)
- Atwell!
(villager screaming)
- [Guardian] Guardian
coming through.
Oi, bonehead.
(guardian grunting)
(skeleton gasps)
- [Speaker] In a city this big,
you'll always have creatures,
people or monsters
coming through,
ones you haven't seen before.
- But if they cause trouble,
how do you know how
to handle them?
- [Speaker] The Hunters'
Guild always suggests
killing through the eye.
But if something attacks me
and I'm not sure what to do,
I try to take its head off.
(Burrell screams)
(Burrell groans)
(villager screams)
(villager grunting)
- [Burrell] Atwell. (screams)
(Cryptkeeper crying)
- [Death] You must continue,
the one we seek is here.
(villain snarling)
(Goblin Hunter grunting)
(skeleton exhales)
(Goblin Hunter growls)
(Cryptkeeper 2 groans)
(Cryptkeeper 2 gasping)
(Cryptkeeper 2 chocking)
- Put pressure on the
wound. (pants)
It's not your time to die.
- [Death] Another
guard approaches.
(Atticus grunts)
(Atticus panting)
(Atticus grunting)
(Atticus panting)
Not dead. Hurry.
(breath shaking)
- [Atwell] You can do this.
(villager shrieks)
(Goblin Hunter growling)
- [Bludhorn] Two moons
have passed.
- [Burrell] And still the
report is far from finished.
Full accounts of what
happened out there
are hard to come by.
- [Bludhorn] Give me
the gist of it.
- The City Guilds have
been working with goblins.
A deal with the Cryptkeepers'
Guild allowed a goblin
to raise an army of undead.
His body was found.
A handful of witnesses
have come forward,
but the bulk of the report
is full of questions.
- Enough!
You awoke, as did
so many others,
with black spots in your memory.
Luckier than many who
died, were killed,
or who simply haven't
stopped dancing.
The sooner this nonsense
is put to bed the better.
Further questions are
not necessary.
The official word shall
stand, it was a sickness,
a dance of death.
Delirium will explain the rest.
- But the truth is-
- Irrelevant.
I will not have my city
contaminated by stories
of goblins,
undead uprisings and
guild mischief.
Give me the report.
Give me the scroll.
- We need to know the truth,
who hung that goblin
out by the big rock?
That was done to divert
our attention.
The rope suggests it was
someone with dealings
with the sea, wealthy,
was good rope.
- This scroll contains
all the sworn testimonies?
Your scribes have not
had time to copy it yet?
- Not yet.
- Good. You may go.
- People need to know the truth.
Until we understand
how this happened-
- That is none of your concern.
You are a tool, to be
used where appropriate.
- Then, well, (sighs)
I must ask that Guardian
Atwell not be transferred
to such a remote location as
Windshore Haven, her heroics-
- [Bludhorn] Heroics. Lies.
- They were verified.
- [Bludhorn] By an
unnamed child.
- But the scars on her.
- [Bludhorn] Theatrics.
- [Burrell] People will
need to know the truth,
Governor Bludhorn.
Someone must be held accountable
for this.
That's the only copy.
- Truth is what we make
it, this is politics.
- Truth is a heavy
responsibility.
So let's have it.
You hired the skeletons to
work for the Guilds for a fee,
important funds to replace
your trading ships.
You hired them as militia to
replace the army you lost.
You knowingly traded
with goblins,
hundreds have died
because of your actions.
- Me?
You allowed a goblin hunter
to get away with murder.
You failed to guard our people
from guild mismanagement.
You allowed a sickness
to flourish
where people danced
to their death.
We trusted the Guardians
and we trusted you.
- But-
- You want accountability,
you can have it.
I did my best.
You simply failed.
Get out.
Your wife was right
to leave you.
You sent your son off to
die in a ridiculous war.
You probably enjoyed fighting
in the streets, warmongery.
Taxes will be raised
to pay for the damage.
And I'll be sure to
tell the people
of those that failed
to protect them.
Out.
- [Burrell] What have I done?
- [Atticus] You speak of
taxes, my arrival is fitting.
- Who are you?
What do you want?
- Don't worry, I'm
not political.
I walk where the demons dream.
- What are you talking about?
- [Atticus] Where the undead
crawl from the darkness
whilst you turn a blind
eye to a goblin.
- Yes, we must love all races.
- That's why you ordered
the execution of the elves,
the massacre of the mermaids.
- We are at war with them.
- So not all races, just the
ones that bring you wealth.
- Guards!
- They're asleep.
They'll live. Not that you care.
It's just you, me, and
Guardian Burrell
listening at the door.
Come in.
- [Bludhorn] So you're
working together.
- [Atticus] No, we were
just on the same hunt.
We both sought the
Goblin Hunter.
- [Ursula] I can't
go on much longer.
- We fight to the death.
- What guild are you from?
What business do you have here?
- Death and taxes.
Something even you can't
bargain your way out of.
You wanted the truth,
Guardian, accountability.
- [Death] That is a goblin
who has become a Lich King.
This has allowed him to
use a very rare gemstone
and spirit magic to
split the souls of others
and bring life to the long dead.
It pushes through thoughts
of suicide,
then takes the souls of
those who've just died,
causing their bodies to dance,
yearning for their
souls to return.
Should the skeletons
suck out under the soul,
they'll be free to wander
as they will.
You must kill him, take
back what is yours.
- [Atticus] Mine?
- [Death] He has the
power of twins.
But I see no second head,
second body or other goblin.
You did a deal, did you not?
- This is preposterous.
A Lich King, a myth
we would know.
- [Atticus] You did know.
You were there, watching
the undead army take form,
for that is what you
were promised.
- For what purpose?
For-
- [Atticus] A lust for power.
The curse of many
a spirit master.
- I am not.
- Show me your arm.
You have the mark of the
spirit on you, don't you?
- Your apprentice is dead.
Mazus was killed by
the Goblin Hunter
for the same reason
I'll kill you.
- Mazus? Reason?
Which is? Trading with
a goblin. (laughs)
You threaten death.
Come now, what do you want?
Is that what you came here for?
- We will hang you, so all know.
- No.
His death is mine.
You will watch.
The governor has started
something as have we.
Tonight you will see his end
and the start of a new
arrangement of power.
- Who are you?
- [Atticus] We are the
justice in the shadows.
- [Death] Finish what you began.
Killing the Lich King will
destroy all the skeletons
who only have one soul and
stop their hosts dancing.
- We are the silent judgment,
we are the Assassins' Guild.
(Bludhorn laughs)
- Yes, a bunch of mercenaries.
So what's new?
- [Death] Nothing new.
A tale as old as time.
- Oh. Oh.
- [Death] Oh, yes.
- What was that?
- What?
- [Death] They can't hear me.
This is a moment that
is only yours.
For in the heartbeats before
your death you get to hear me
just this once.
A gift at the end of your life.
A life spent taking
warriors to their graves,
ships to the sea, wealth
from those who don't have it.
I care little until I did.
For you took death
and gave life.
Now the undead roam.
This is wrong, this
angered Death.
- It is your time to die.
A weak heart. And I've
poisoned the wine.
You wanted the truth,
Guardian, accountability.
Death is watching.
Death is here.
Do what you will.
But should you find this
token, know the death was just.
That'll be the Cryptkeeper
guards.
They're too late.
I have upheld my bargain, it's
time for you to uphold yours.
- [Death] I must do nothing.
- You promised me the
chance to see her again,
that was the deal.
- [Death] You do not make deals
with Death, you only serve.
You are as you said
the hand of Death.
- What do you want?
- [Death] You offered
your service to me.
I have taken them. You asked
for a chance to see her again.
A chance, not a guarantee.
- Let me make myself very clear.
The undead still roam.
I offer myself in exchange for
a guarantee to see her again.
- [Death] An exchange,
that I can do.
Your service is accepted.
All the freed skeletons must
be hunted and destroyed,
so their souls may return
to their rightful owners.
You will see her, for
her death approaches.
Feel the pull and follow it.
(Goblin Hunter groans)
(Goblin Hunter coughs)
(Goblin Hunter gasping)
(Goblin Hunter screams)
(Atticus panting)
- No!
(Goblin Hunter gasping)
- You never miss a good fight.
I thought you were dead. I hurt.
- This is not fair.
- Has life ever been fair?
- (speaks indistinctly)
didn't when I made war.
- What I heard was true.
- I had to see you again.
- Your trade with the
goblin worked.
- In a way.
- I didn't think it would.
After I did my service,
I served my years hunting
them for (speaks indistinctly)
a glimmer of hope that you might
still (speaks indistinctly)
terrible things to them.
- Stop. Stop.
You're here now.
(Goblin Hunter sighs)
- I got some lavender today.
(Atticus and Goblin
Hunter chuckle)
- Lavender fields.
- You sneezed like a wild kid.
Just the smell, it
makes me smile.
I've missed you so much.
- I just wanted to tell you-
- Yes?
- That I wanted to,
I waited.
I just wanted to tell
you once, just once...
- Tell me so.
- Wait!
Are you friend or foe?
- You choose.
(Cryptkeeper panting)
- Excuse me, I needed
help. (panting)
Food.
Fire, fire.
May-may I sit by your fire?