Scooby-Doo, Where Are You! (1969) s02e07 Episode Script

Who's Afraid of the Big Bad Werewolf?

Those hot dogs are beginning to smell delicious.
Speaking of dogs, where is that original chowhound of ours? I've never seen him late for a meal.
The Laurel and Hardy of the outdoors are trying to put up Scooby's tent.
Okay, pull.
What the heck kind of tent is this anyway, Scoob? - Pup tent.
- Pup tent? I might have known.
Well, let's try again.
There.
It looks real comfortable.
- Now, what did you do that for? - Come and get it, you guys.
Chow time, pal.
See you later.
Food? There's nothing I like better than food unless it's more food.
Yeah, yeah.
- What was that? - Look.
- What was that? - Whatever it was, it's gone now.
See? - It was probably only a wolf.
- What do you mean "only"? Let's take a look.
Let's pretend we already did and didn't find anything.
- Yeah, yeah.
- No, Shaggy.
Let's go look.
Then this calls for some special nerve-soothing nourishment.
Scooby-Doo! - Tracks? - Hey, it is tracks.
- Good going, Scoob.
- Judging from the size outline and general configuration I would say they're definitely the tracks of a large wolf.
But he's gone, so we got nothing to worry about.
There's only one thing that bothers me.
- What's that? - Wolves are four-legged animals but these were made by a two-legged one.
A werewolf! A werewolf? Here we go with another mystery.
And the only way to solve it is to follow those tracks.
- Oh, no.
- Oh, no.
I smell trouble, scary trouble.
- Look.
- It's an old graveyard.
My very most unfavorite place to be, especially at night.
That's odd.
A fresh grave in an old graveyard like this.
- Oh, no.
- Let's go see.
"Here lies Silas Long, half-man and half-wolf.
" And I'm half-gone already.
Bye.
Hey, come on, Shaggy.
This is our first really sound clue.
Yeah, but it looks like our clue is out to dinner.
And look, there are more wolf tracks leading away from the grave.
It ain't bad enough we're following a werewolf.
It's the ghost of a werewolf.
Ghost? Well, the tracks clearly lead into that old mill.
Nothing like a cheery greeting from your friendly neighborhood werewolf ghost.
Come on, let's take a look inside.
Hey, it's opening.
What a scary place.
Furnished in early werewolf.
Don't look like the cleaning woman's been by too recently either.
We'll split up.
I'll take the girls this way.
Yeah, I know.
And Scooby and me will go the other way.
- What's so funny? - Yipe! It's him, the ghosty werewolf! - Gone.
- Where did he go so fast? Imagine you getting so scared of a tiny little old mouse.
- Ridiculous.
- Yeah.
Ridiculous.
Anything in that old crate? No.
Maybe there's nothing to be scared of in this place.
Yeah.
Wonder what's in here.
- Nothing here.
- Nothing here.
Sure be a joke if this werewolf thing turned out to be our imagination after all.
- What's that? - What's that? Oh, just some kind of old mask.
- What was that? - Search me.
We haven't found a thing.
Maybe we're on a wild-goose chase after all.
- Could be.
- Hold it.
Look at that.
Tracks.
That's funny.
The tracks stop at the wall.
But even a werewolf can't walk through a wall.
- Unless he really is a ghost.
- I'll bet there's a secret entrance.
Let's see if we can find out how to open it.
- Pay dirt.
- Good going, Freddy.
- We found a secret room.
- Come on.
- What's that paper on the table? - Looks like a map.
- Do you suppose it's a treasure map? - Not likely.
It looks more like a map of the general area around here.
There's three X's marked on it.
- One says, "Mill.
" - At least ghosts don't need maps, so It's the werewolf! Hold it! Get ready.
Okay, shove! Hi, gang.
You'll be glad to know Scoob and me haven't found a trace of a ghost.
- The werewolf! - Yikes! Feet, make like a rocket, and, like, now! What happened to Shag and Scoob after they fell on that water wheel? I hope that terrible werewolf creature didn't get them.
Oh, no! More ghosts! - Why did they run away? - I know.
Watch.
Oh, they thought we were ghosts.
- Thanks.
Let's go find where they went.
- Right.
- What's that? - Beats me.
Never saw a barrel with anything like this on it before.
Let us go.
Hold it, you two.
It's me.
- What are you doing in there? - Waiting for the werewolf to come.
- What else? - Well, I'm glad we found you.
What's that in your ears? Oh, wool, I guess.
Me and Scooby crash-landed in a pile of wool.
- So that was you in the white stuff.
- This is curious.
What would wool be doing in an old abandoned mill? We've got a lot of strange clues that don't fit the wool, these funny barrels with rubber tubing, the map.
- And that ghostly werewolf.
- Yeah.
I'd sure like to know how Mr.
Creepy-Crawly fits in with all this.
- Me too.
- Let's go find him.
- Oh, why don't I just keep quiet? - Yeah.
It's been entirely too long since we've seen our friend the werewolf.
He's probably up to something.
I knew it was too good to last.
Come on, girls.
Let's go see where that railcar came from.
Don't tell me.
Scoob and me go to see where it's going, right? You got it.
And be careful.
Now, that's probably the most unnecessary thing she'll ever say.
Look, there's that narrow-gauge rail.
Let's see where it leads to.
This way.
Look! - Who's that? - And what's he up to? I don't know, but let's find out.
He's gone! But where? There's no other doors in this place.
- We're locked in! - Let's try that window.
- Oh, we're trapped.
- But good.
- How about that? A pop-top barge.
- Yeah.
What do we do now? Step right in, sir.
No waiting.
I know, just a light trim, sir.
We're all wearing it a bit longer these days.
Bad nails.
You have a dandruff problem too, sir.
Something wrong, sir? Scooby, scat! Well, do we follow this tunnel or go back up there and face him? No telling where this will lead us.
Sure would like to know what this thing is.
I'd rather know how we're gonna get out of here.
Listen.
What's that? Look.
Well, well, Dr.
Livingston and friends, I presume.
But how could these railcars just simply disappear into that old barge? Yeah, and what do you mean the deckhouse tips up, and they go inside? - But they do.
- You're talking in riddles.
Hold it.
Hold it.
It'll be easier to show you than to tell you.
- You mean? - We gotta go back through the tunnel.
You know how Freddy and Velma are when they got a mystery to unsolve.
Oh, no.
Now, watch.
Run! At least we know where the barrels are.
If we only knew why.
Look, it's him.
What in the world? He's pulling a barrel out of the water.
- I hear sheep.
- Me too.
You certainly do.
And I think I'm beginning to get the picture.
- Right, Freddy? - Right.
But we'll have to capture that werewolf to prove it.
- Do what? - Capture him? I've got a plan.
Now, listen closely.
I don't know why I let you and Freddy talk me into this crazy idea.
- Me? - Nutty notion us distracting that werewolf's attention so's they can capture him.
Shall we cast off, skipper? Anchors aweigh.
At least we know what this tube is for now.
It's for air.
Let's make sure we all understand.
When Shag and Scoob distract the werewolf we snag him with this crane and hook.
Then it's up, up and away for the old werewolf, and we got him.
Here comes Shag and Scoob's barrel now.
That's them.
You gals get up on the deckhouse - and give me directions.
- Right.
- Okay, get ready.
- Surprise! - Freddy, let the hook go.
- Stand clear.
- Help! Help! - Freddy, come quick! Grab her! Scoob, let's take the scenic river route out of here.
I am.
I am.
Hold still.
We'll get you unhooked.
I'd trade most anything for a good, fast motor right now.
- Except me? - Right.
Anything except you, pal.
Keep paddling.
Hey, no hitchhikers.
Sorry, chum, but we got enough trouble without you.
Go bother someone else.
Look.
He's gaining, Scoob.
Pour on the steam.
I am.
I am.
We've gotta help them before it's too late.
- But what can we do? - I've got an idea.
Come on.
Hurry! What's the matter? Yipes! Let's play a little water hopscotch.
- Give a big jump.
- Okay.
- Oh, no! - Yipes! And double yipes! Help! Look what we caught, and without any bait.
Never thought I'd be glad to be a fish.
Me too.
- Help! - Who could that be? Help! Help! It's the werewolf.
Help! Save me! He sure doesn't sound much like a werewolf anymore.
Well, let's fish him out too.
We sure thank you kids for unraveling this smuggling mystery for us.
We didn't know how the sheep rustlers got them across the river without being seen.
Floating them downstream in barrels with the air hoses was pretty ingenious.
First they'd shear them here in the mill then ship them to the black market somewhere.
That's about it.
The werewolf disguises and open grave were just to scare off intruders.
Shucks, he didn't scare Scoob and me for a minute.
What's that? Oh, my gosh.
Scooby-Doo!
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