He-Man and the Masters of the Universe (1983) s01e29 Episode Script

Game Plan

1 [dramatic music.]
I am Adam, Prince of Eternia and defender of the secrets of Castle Grayskull.
This is Cringer, my fearless friend.
Fabulous secret powers were revealed to me the day I held aloft my magic sword and said, "By the power of Grayskull!" [chorus.]
He-Man I have the power! [roaring.]
[He-Man.]
Cringer became the mighty Battle Cat, and I became He-Man, the most powerful man in the universe.
Only three others share this secret: our friends the Sorceress, Man-At-Arms, and Orko.
Together we defend Castle Grayskull from the evil forces of Skeletor.
[cackling.]
[dramatic music.]
[pounding.]
Hello, Adam.
What are you sculpting? It's going to be a surprise.
It seems like a lot of work for a hobby.
I'd rather do magic.
See this rock? I'm gonna turn it into a teeny little fish.
[shimmering tone.]
[creature roars.]
[creature gurgles.]
I think I need some more practice.
Adam, I brought something that should make sculpting a lot easier.
[He-Man.]
What is that, Duncan? It's my new beam ray.
[Nerbs speaking robotic language.]
[Teela.]
How does it work? [Man-At-Arms.]
With this control stick, you point the antenna at what you want to sculpt and fire away.
Hey, let me try it.
Here goes.
[zapping.]
A monster! A m-m-monster! [Teela.]
That's you, Orko.
[yelping.]
I like the monster better.
Duncan, you didn't invent this just for sculpting.
No, actually, it's a very powerful weapon that I've set at low power.
Why all this secrecy? Well, this was one way to test it without anyone knowing.
If the wrong people got it, it could be a dangerous weapon.
[Nerbs speaking robotic language.]
[zapping.]
[electronic beeping.]
[electronic beeping.]
There.
That completes the pieces of my game.
Now all I need is a victim to play the game with me.
[Nerbs speaking robotic language.]
Yes, I understand.
Man-At-Arms is there with his beam ray.
Excellent.
Power me.
[zapping.]
[warbling tone.]
Ah, yes, there it is.
Man-At-Arms, his daughter Teela, and Prince Adam.
Hmm.
Here goes.
[zaps.]
[warbling tone.]
[zapping.]
[explosion booms.]
What happened, Father? I don't know.
Some sort of power surge.
Is that what the full-powered beam ray can do? Even more.
Well, I'd like to take a closer look at that tunnel.
Come on, Cringer.
Man-At-Arms, you're amazing.
What a waste using your genius only to do good, but I'll soon change that.
Nerbs, power me.
[zapping.]
[Man-At-Arms.]
Who are you? I am Negator, future master of all Eternia.
Well, Negator, what do you want here? I want your beam ray, and I want you.
Well, you'll get neither.
No one says no to Negator.
- Never! - [zaps.]
[explosion booms.]
[rumbling.]
The tunnel! Adam's in there! Well, don't worry.
He can get out the other side.
I wonder what caused this.
I think something very strange is going on out there.
It doesn't look too good in here either.
We'd better find out.
By the power of Grayskull! [dramatic music.]
[chorus.]
He-Man I have the power! And I have a headache.
[zapping.]
[roaring.]
[chorus.]
He-Man - Let's go.
- [roars.]
Do you want to say no again? I'm impressed with your powers, but you're not going to change my mind.
Oh, yes I will.
Observe the power of Negator.
[zapping.]
Father, we've got to do something.
We can't.
We're no match for Negator.
We need He-Man.
We'd better see if Teela and Man-At-Arms are all right.
- [rumbling.]
- Look! [explosion booms.]
[dramatic music.]
That water's headed right toward Teela and Man-At-Arms.
We've got to do something fast.
Quick, that plateau.
[growling.]
This should do it.
[crashing.]
[rumbling.]
[zapping.]
[Nerbs speaking robotic language.]
Blast that He-Man.
Nerbs! [zapping.]
I shall return! [He-Man.]
That got rid of him.
And this should take care of the water.
[rumbling.]
He-Man, you sure saved the day, but I'm worried about Adam.
Don't worry.
He got out the other end of the tunnel.
That's a relief.
Now, what's this all about? We'll talk about it on the way home.
[dramatic music.]
- Captain Teela.
- Yes? Prince Adam wants you to meet him in the Valley of the Desert.
For what reason? I don't know, but he said it was an emergency.
Well, thank you.
Oh, say, I don't believe we've met.
Uh, no, Captain.
I've just been transferred from the Mystic Mountains.
[Teela.]
Well, I hope you like it here.
[suspenseful music.]
Where is that Adam? I've looked everywhere.
[electronic beeping.]
Hmm, the power source on this sled needs recharging.
Then I'd better head back to the palace.
No, no, no.
I've a much better plan for you.
[buzzing.]
What's happening? I can't turn! Something is controlling the Sky Sled! [vehicle whooshes.]
[static crackling.]
Man-At-Arms, I am repeating my generous offer.
- Come work for me.
- Save your breath.
I will never work for you.
Never.
I have something that will change your mind.
Teela! If you [Negator.]
Don't worry.
She is perfectly safe.
I demand you release her immediately.
You demand? [cackles.]
If you come to work for me, I will release her.
If not, she'll be with me for a very long stay.
It is your decision.
Then I guess I have no choice.
Very wise of you.
Bring your beam ray to the Valley of the Desert, and come alone.
With your genius and your beam ray, nothing will stop me! [He-Man.]
Have you seen Teela? Not since she got your message and went to the Valley of the Desert.
Message? I didn't send her any message.
- Where's Man-At-Arms? - I don't know.
[He-Man.]
And I don't see his beam ray.
Hey, something's going on.
I'd better find out what.
[dramatic music.]
By the power of Grayskull! [dramatic music.]
[chorus.]
He-Man I have the power! [roaring.]
[chorus.]
He-Man [chorus.]
He-Man [He-Man.]
This is Man-At-Arms' Sky Sled all right, but I don't see Man-At-Arms.
[Ram Man.]
That's because he's not here.
A perfect day Man-At-Arms for my own beam ray and He-Man for my own game.
Nerbs, power me.
[zapping.]
[beam crackling.]
Eh, it looks like rain.
Does anyone have an umbrella? That's not a rain cloud.
[cloud rumbling.]
Spread out! I have a hunch this'll take me to Teela and Man-At-Arms.
[Battle Cat.]
He's gone! [fire crackling.]
Teela! Thank goodness you're safe? Are you all right? [warbling tone.]
He is fine, perfect for my game.
[Teela.]
I wonder what he means.
We'll worry about that later.
Is Man-At-Arms here? Negator has him captive in a laboratory.
Mm.
There must be a way out of here.
[Teela.]
The control switch is on the wall.
[dramatic music.]
[both speaking robotic language.]
This sure isn't one of your ordinary walls.
These bounce back.
What's that? Looks like an air ventilator, Rammy.
Can you open it? [Ram Man.]
What a question.
Of course I can.
[crashes.]
Effective, but dumb.
What's that? [He-Man.]
It came from there.
[both speaking robotic language.]
[crashing.]
[clanking.]
[roars.]
Nice of you to drop in.
Turn the switch on the wall.
[switch clicks.]
Now let's get Man-At-Arms.
[warbling tone.]
I'm afraid the only way we'll free them is by getting Negator.
[Nerbs speaking robotic language.]
Of course I let them escape.
It's all part of my game plan.
[crash.]
Whatever game you've got planned, you're going to be the big loser, Negator.
I never lose.
Nerbs, power me! [zapping.]
[beam crackling.]
[warbling tone.]
[Negator.]
No more of your games, He-Man.
Now you'll play my game.
It's an easy game.
Just find the end of the maze, and you'll be free.
Of course, no one has ever found it before.
Well, standing around isn't going to get us out of here.
Let's get going.
[Ram Man.]
To which way? [shimmering tone.]
[He-Man.]
Look out! Boy, that was too close for comfort.
I don't think I like this game.
I wonder what other surprises are around.
Here, my pigeons, have a ball.
[electronic beeping.]
[mechanical whirring.]
[rumbling.]
I think we got company.
[He-Man.]
Lots of company.
This one is mine.
[crashes.]
[He-Man.]
Well, you used your head.
Now I'm going to use your feet.
[crashing.]
Bull's-eye.
Very good, but remember, the game has just begun.
Negator, you won't be so happy when we get out of here.
Now which way? It doesn't make any difference.
- [electronic beep.]
- [He-Man.]
Let's try this one.
[He-Man.]
I don't think there's a welcome mat in front of that door.
What do we do? Go through it, of course.
I'll have to time this just perfectly.
This should make it more interesting, He-Man.
[electronic beep.]
[metal clanking rapidly.]
Okay, here goes nothing.
[Ram Man.]
That's what I call a hot trick.
[He-Man.]
Let's hope that's the last problem we'll have.
No, this will be your last problem.
[mechanical whirring.]
[He-Man.]
Hmm, what do we do with a giant bag of wind? - Blow it away? - Exactly.
[wind blowing.]
Come on, we can't be too far from the exit.
Now you've fallen right into my trap.
Time to finish the game.
[thunder booming and lightning crackling.]
Hmm.
Which of the four corridors do we take? [whooshing.]
[whirring, metal clanking.]
[Ram Man.]
You mean which of the two.
Or, uh, which of the none.
[Negator.]
Oh, too bad.
You've come to the end of my game.
I told you no one has ever won my game.
I never lose.
There's always a first time, Negator.
Would it do any good if I hollered "help"? - We haven't lost yet.
- Yeah, I know.
Never give up till you've tried everything.
Ha, well, we're going to need everything we got right now.
[He-Man.]
That was your big mistake, Negator.
Jump on, Ram Man! [dramatic music.]
[chorus.]
He-Man [screeching.]
[chorus.]
He-Man [explosion booms.]
[chorus.]
He-Man That takes care of that.
Now let's get out of here right now.
That must be the exit.
[Negator.]
No! [chorus.]
He-Man Well, your game plan didn't work, did it? I'm not finished yet.
Nerbs, power me.
[zapping.]
[He-Man.]
Come on, Negator.
Come and get me! [beam crackling.]
You'll have to do better than that.
Nerbs, more power! Give me everything you've got.
[zapping.]
[both speaking robotic language.]
You won't escape now, He-Man.
[beam crackles, explosion booms.]
[He-Man.]
Bull's-eye.
It's my turn now, Negator.
You'll never get me! [warbling tone.]
Quick, let's get our friends! The console is about to explode! [explosion booming.]
[warbling tone.]
Thank goodness you're all right.
He-Man, what happened? Well, let's just say you won't have to worry about Negator anymore.
Ah, that's a relief.
Come on.
Let's go home.
About time.
I'm getting hungry.
Lucky Adam.
While we were going through all this, he's probably at home playing one of his games.
I don't think he likes games as much as he used to.
What makes you say that? [fire crackling.]
[He-Man.]
Just a hunch.
Everybody likes to play games, but when they do, it's natural to try and win.
But some people try so hard to win that they forget about safety.
They get excited, lose their tempers, and then run the risk of hurting themselves or someone else by playing too rough.
[crash.]
No game is worth an injury.
When you play, don't be so anxious to win that you'll do something which you'll regret later on.
Play it safe.